d2d1: Pass zeros as text layout size for inverted rectangles in DrawText().
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1161,6 +1161,7 @@ static void STDMETHODCALLTYPE d2d_device_context_DrawText(ID2D1DeviceContext *if
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IDWriteTextLayout *text_layout;
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IDWriteTextLayout *text_layout;
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IDWriteFactory *dwrite_factory;
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IDWriteFactory *dwrite_factory;
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D2D1_POINT_2F origin;
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D2D1_POINT_2F origin;
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float width, height;
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HRESULT hr;
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HRESULT hr;
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TRACE("iface %p, string %s, string_len %u, text_format %p, layout_rect %s, "
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TRACE("iface %p, string %s, string_len %u, text_format %p, layout_rect %s, "
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@ -1175,13 +1176,15 @@ static void STDMETHODCALLTYPE d2d_device_context_DrawText(ID2D1DeviceContext *if
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return;
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return;
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}
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}
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width = max(0.0f, layout_rect->right - layout_rect->left);
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height = max(0.0f, layout_rect->bottom - layout_rect->top);
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if (measuring_mode == DWRITE_MEASURING_MODE_NATURAL)
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if (measuring_mode == DWRITE_MEASURING_MODE_NATURAL)
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hr = IDWriteFactory_CreateTextLayout(dwrite_factory, string, string_len, text_format,
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hr = IDWriteFactory_CreateTextLayout(dwrite_factory, string, string_len, text_format,
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layout_rect->right - layout_rect->left, layout_rect->bottom - layout_rect->top, &text_layout);
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width, height, &text_layout);
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else
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else
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hr = IDWriteFactory_CreateGdiCompatibleTextLayout(dwrite_factory, string, string_len, text_format,
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hr = IDWriteFactory_CreateGdiCompatibleTextLayout(dwrite_factory, string, string_len, text_format,
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layout_rect->right - layout_rect->left, layout_rect->bottom - layout_rect->top, render_target->desc.dpiX / 96.0f,
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width, height, render_target->desc.dpiX / 96.0f, (DWRITE_MATRIX *)&render_target->drawing_state.transform,
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(DWRITE_MATRIX*)&render_target->drawing_state.transform, measuring_mode == DWRITE_MEASURING_MODE_GDI_NATURAL, &text_layout);
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measuring_mode == DWRITE_MEASURING_MODE_GDI_NATURAL, &text_layout);
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IDWriteFactory_Release(dwrite_factory);
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IDWriteFactory_Release(dwrite_factory);
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if (FAILED(hr))
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if (FAILED(hr))
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{
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{
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