d3drm: Implement IDirect3DRMTexture{2-3}_InitFromImage.
Signed-off-by: Aaryaman Vasishta <jem456.vasishta@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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07c038c2b4
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9511d09852
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@ -41,6 +41,7 @@ struct d3drm_texture
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IDirect3DRMTexture2 IDirect3DRMTexture2_iface;
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IDirect3DRMTexture3 IDirect3DRMTexture3_iface;
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IDirect3DRM *d3drm;
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D3DRMIMAGE *image;
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};
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void d3drm_object_init(struct d3drm_object *object) DECLSPEC_HIDDEN;
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@ -1700,11 +1700,21 @@ static void test_Texture(void)
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IDirect3DRMTexture *texture1;
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IDirect3DRMTexture2 *texture2;
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IDirect3DRMTexture3 *texture3;
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D3DRMIMAGE initimg = {
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D3DRMIMAGE initimg =
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{
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2, 2, 1, 1, 32,
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TRUE, 2 * sizeof(DWORD), NULL, NULL,
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0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000, 0, NULL
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}, *d3drm_img = NULL;
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},
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testimg =
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{
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0, 0, 0, 0, 0,
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TRUE, 0, (void *)0xcafebabe, NULL,
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0x000000ff, 0x0000ff00, 0x00ff0000, 0, 0, NULL
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},
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*d3drm_img = NULL;
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DWORD pixel[4] = { 20000, 30000, 10000, 0 };
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DWORD size;
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CHAR cname[64] = {0};
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@ -1853,22 +1863,103 @@ static void test_Texture(void)
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ok(ref4 == ref1, "expected ref4 == ref1, got ref1 = %u, ref4 = %u.\n", ref1, ref4);
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/* InitFromImage tests */
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d3drm_img = NULL;
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hr = IDirect3DRM2_CreateObject(d3drm2, &CLSID_CDirect3DRMTexture, NULL, &IID_IDirect3DRMTexture2, (void **)&texture2);
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ok(SUCCEEDED(hr), "Cannot get IDirect3DRMTexture2 interface (hr = %x).\n", hr);
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/* Tests for validation of D3DRMIMAGE struct */
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testimg.rgb = 1;
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testimg.palette = NULL;
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testimg.palette_size = 0;
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hr = IDirect3DRM2_CreateObject(d3drm2, &CLSID_CDirect3DRMTexture, NULL, &IID_IDirect3DRMTexture2,
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(void **)&texture2);
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ok(SUCCEEDED(hr), "Cannot get IDirect3DRMTexture2 interface (hr = %#x).\n", hr);
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hr = IDirect3DRM3_CreateObject(d3drm3, &CLSID_CDirect3DRMTexture, NULL, &IID_IDirect3DRMTexture3,
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(void **)&texture3);
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ok(SUCCEEDED(hr), "Cannot get IDirect3DRMTexture3 interface (hr = %#x).\n", hr);
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hr = IDirect3DRMTexture2_InitFromImage(texture2, &testimg);
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ok(SUCCEEDED(hr), "Cannot initialize IDirect3DRMTexture2 interface (hr = %#x)\n", hr);
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hr = IDirect3DRMTexture3_InitFromImage(texture3, &testimg);
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ok(SUCCEEDED(hr), "Cannot initialize IDirect3DRMTexture3 interface (hr = %#x)\n", hr);
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IDirect3DRMTexture2_Release(texture2);
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IDirect3DRMTexture3_Release(texture3);
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testimg.rgb = 0;
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testimg.palette = (void *)0xdeadbeef;
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testimg.palette_size = 0x39;
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hr = IDirect3DRM2_CreateObject(d3drm2, &CLSID_CDirect3DRMTexture, NULL, &IID_IDirect3DRMTexture2,
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(void **)&texture2);
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ok(SUCCEEDED(hr), "Cannot get IDirect3DRMTexture2 interface (hr = %#x).\n", hr);
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hr = IDirect3DRM3_CreateObject(d3drm3, &CLSID_CDirect3DRMTexture, NULL, &IID_IDirect3DRMTexture3,
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(void **)&texture3);
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ok(SUCCEEDED(hr), "Cannot get IDirect3DRMTexture3 interface (hr = %#x).\n", hr);
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hr = IDirect3DRMTexture2_InitFromImage(texture2, &testimg);
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ok(SUCCEEDED(hr), "Cannot initialize IDirect3DRMTexture2 interface (hr = %#x)\n", hr);
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hr = IDirect3DRMTexture3_InitFromImage(texture3, &testimg);
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ok(SUCCEEDED(hr), "Cannot initialize IDirect3DRMTexture3 interface (hr = %#x)\n", hr);
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IDirect3DRMTexture2_Release(texture2);
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IDirect3DRMTexture3_Release(texture3);
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hr = IDirect3DRM2_CreateObject(d3drm2, &CLSID_CDirect3DRMTexture, NULL, &IID_IDirect3DRMTexture2,
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(void **)&texture2);
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ok(SUCCEEDED(hr), "Cannot get IDirect3DRMTexture2 interface (hr = %#x).\n", hr);
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ref2 = get_refcount((IUnknown *)texture2);
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hr = IDirect3DRMTexture2_InitFromImage(texture2, NULL);
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todo_wine ok(hr == D3DRMERR_BADOBJECT, "Expected hr == D3DRMERR_BADOBJECT, got %x.\n", hr);
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ok(hr == D3DRMERR_BADOBJECT, "Expected hr == D3DRMERR_BADOBJECT, got %#x.\n", hr);
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ref3 = get_refcount((IUnknown *)texture2);
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ok(ref3 == ref2, "expected ref3 == ref2, got ref2 = %u , ref3 = %u.\n", ref2, ref3);
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hr = IDirect3DRM3_CreateObject(d3drm3, &CLSID_CDirect3DRMTexture, NULL, &IID_IDirect3DRMTexture3,
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(void **)&texture3);
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ok(SUCCEEDED(hr), "Cannot get IDirect3DRMTexture3 interface (hr = %#x).\n", hr);
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ref2 = get_refcount((IUnknown *)texture3);
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hr = IDirect3DRMTexture3_InitFromImage(texture3, NULL);
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ok(hr == D3DRMERR_BADOBJECT, "Expected hr == D3DRMERR_BADOBJECT, got %#x.\n", hr);
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ref3 = get_refcount((IUnknown *)texture3);
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ok(ref3 == ref2, "expected ref3 == ref2, got ref2 = %u , ref3 = %u.\n", ref2, ref3);
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initimg.rgb = 0;
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hr = IDirect3DRMTexture2_InitFromImage(texture2, &initimg);
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todo_wine ok(SUCCEEDED(hr), "Cannot initialize IDirect3DRMTexture2 from image (hr = %x).\n", hr);
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ok(hr == D3DRMERR_BADOBJECT, "Expected hr == D3DRMERR_BADOBJECT, got %#x.\n", hr);
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hr = IDirect3DRMTexture3_InitFromImage(texture3, &initimg);
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ok(hr == D3DRMERR_BADOBJECT, "Expected hr == D3DRMERR_BADOBJECT, got %#x.\n", hr);
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initimg.rgb = 1;
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initimg.red_mask = 0;
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hr = IDirect3DRMTexture2_InitFromImage(texture2, &initimg);
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ok(hr == D3DRMERR_BADOBJECT, "Expected hr == D3DRMERR_BADOBJECT, got %#x.\n", hr);
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hr = IDirect3DRMTexture3_InitFromImage(texture3, &initimg);
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ok(hr == D3DRMERR_BADOBJECT, "Expected hr == D3DRMERR_BADOBJECT, got %#x.\n", hr);
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initimg.red_mask = 0x000000ff;
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initimg.green_mask = 0;
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hr = IDirect3DRMTexture2_InitFromImage(texture2, &initimg);
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ok(hr == D3DRMERR_BADOBJECT, "Expected hr == D3DRMERR_BADOBJECT, got %#x.\n", hr);
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hr = IDirect3DRMTexture3_InitFromImage(texture3, &initimg);
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ok(hr == D3DRMERR_BADOBJECT, "Expected hr == D3DRMERR_BADOBJECT, got %#x.\n", hr);
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initimg.green_mask = 0x0000ff00;
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initimg.blue_mask = 0;
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hr = IDirect3DRMTexture2_InitFromImage(texture2, &initimg);
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ok(hr == D3DRMERR_BADOBJECT, "Expected hr == D3DRMERR_BADOBJECT, got %#x.\n", hr);
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hr = IDirect3DRMTexture3_InitFromImage(texture3, &initimg);
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ok(hr == D3DRMERR_BADOBJECT, "Expected hr == D3DRMERR_BADOBJECT, got %#x.\n", hr);
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initimg.blue_mask = 0x00ff0000;
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initimg.buffer1 = NULL;
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hr = IDirect3DRMTexture2_InitFromImage(texture2, &initimg);
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ok(hr == D3DRMERR_BADOBJECT, "Expected hr == D3DRMERR_BADOBJECT, got %#x.\n", hr);
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hr = IDirect3DRMTexture3_InitFromImage(texture3, &initimg);
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ok(hr == D3DRMERR_BADOBJECT, "Expected hr == D3DRMERR_BADOBJECT, got %#x.\n", hr);
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initimg.buffer1 = &pixel;
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d3drm_img = NULL;
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hr = IDirect3DRMTexture2_InitFromImage(texture2, &initimg);
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ok(SUCCEEDED(hr), "Cannot initialize IDirect3DRMTexture2 from image (hr = %#x).\n", hr);
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ref2 = get_refcount((IUnknown *)d3drm1);
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todo_wine ok(ref2 > ref1, "expected ref2 > ref1, got ref1 = %u , ref2 = %u.\n", ref1, ref2);
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ok(ref2 > ref1, "expected ref2 > ref1, got ref1 = %u , ref2 = %u.\n", ref1, ref2);
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ref3 = get_refcount((IUnknown *)d3drm2);
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ok(ref3 == ref1, "expected ref3 == ref1, got ref1 = %u , ref3 = %u.\n", ref1, ref3);
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ref4 = get_refcount((IUnknown *)d3drm3);
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ok(ref4 == ref1, "expected ref4 == ref1, got ref1 = %u , ref4 = %u.\n", ref1, ref4);
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hr = IDirect3DRMTexture2_InitFromImage(texture2, &initimg);
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ok(hr == D3DRMERR_BADOBJECT, "Expected hr == D3DRMERR_BADOBJECT, got %#x.\n", hr);
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/* Release leaked reference to d3drm1 */
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IDirect3DRM_Release(d3drm1);
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d3drm_img = IDirect3DRMTexture2_GetImage(texture2);
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todo_wine ok(!!d3drm_img, "Failed to get image.\n");
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todo_wine ok(d3drm_img == &initimg, "Expected image returned == %p, got %p.\n", &initimg, d3drm_img);
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@ -1881,21 +1972,19 @@ static void test_Texture(void)
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ok(ref4 == ref1, "expected ref4 == ref1, got ref1 = %u, ref4 = %u.\n", ref1, ref4);
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d3drm_img = NULL;
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hr = IDirect3DRM3_CreateObject(d3drm3, &CLSID_CDirect3DRMTexture, NULL, &IID_IDirect3DRMTexture3, (void **)&texture3);
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ok(SUCCEEDED(hr), "Cannot get IDirect3DRMTexture3 interface (hr = %x).\n", hr);
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ref2 = get_refcount((IUnknown *)texture3);
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hr = IDirect3DRMTexture3_InitFromImage(texture3, NULL);
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todo_wine ok(hr == D3DRMERR_BADOBJECT, "Expected hr == D3DRMERR_BADOBJECT, got %x.\n", hr);
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ref3 = get_refcount((IUnknown *)texture3);
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ok(ref3 == ref2, "expected ref3 == ref2, got ref2 = %u , ref3 = %u.\n", ref2, ref3);
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hr = IDirect3DRMTexture3_InitFromImage(texture3, &initimg);
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todo_wine ok(SUCCEEDED(hr), "Cannot initialize IDirect3DRMTexture3 from image (hr = %x).\n", hr);
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ok(SUCCEEDED(hr), "Cannot initialize IDirect3DRMTexture3 from image (hr = %#x).\n", hr);
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ref2 = get_refcount((IUnknown *)d3drm1);
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todo_wine ok(ref2 > ref1, "expected ref2 > ref1, got ref1 = %u , ref2 = %u.\n", ref1, ref2);
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ok(ref2 > ref1, "expected ref2 > ref1, got ref1 = %u , ref2 = %u.\n", ref1, ref2);
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ref3 = get_refcount((IUnknown *)d3drm2);
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ok(ref3 == ref1, "expected ref3 == ref1, got ref1 = %u , ref3 = %u.\n", ref1, ref3);
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ref4 = get_refcount((IUnknown *)d3drm3);
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ok(ref4 == ref1, "expected ref4 == ref1, got ref1 = %u , ref4 = %u.\n", ref1, ref4);
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hr = IDirect3DRMTexture3_InitFromImage(texture3, &initimg);
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ok(hr == D3DRMERR_BADOBJECT, "Expected hr == D3DRMERR_BADOBJECT, got %#x.\n", hr);
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IDirect3DRM_Release(d3drm1);
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d3drm_img = IDirect3DRMTexture3_GetImage(texture3);
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todo_wine ok(!!d3drm_img, "Failed to get image.\n");
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todo_wine ok(d3drm_img == &initimg, "Expected image returned == %p, got %p.\n", &initimg, d3drm_img);
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@ -49,9 +49,26 @@ static void d3drm_texture_destroy(struct d3drm_texture *texture)
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TRACE("texture %p is being destroyed.\n", texture);
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d3drm_object_cleanup((IDirect3DRMObject*)&texture->IDirect3DRMTexture3_iface, &texture->obj);
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if (texture->image)
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IDirect3DRM_Release(texture->d3drm);
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HeapFree(GetProcessHeap(), 0, texture);
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}
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static BOOL d3drm_validate_image(D3DRMIMAGE *image)
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{
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if (!image
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|| !image->red_mask
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|| !image->green_mask
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|| !image->blue_mask
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|| !image->buffer1
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|| !(image->rgb || (image->palette && image->palette_size)))
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{
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return FALSE;
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}
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return TRUE;
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}
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static HRESULT WINAPI d3drm_texture1_QueryInterface(IDirect3DRMTexture *iface, REFIID riid, void **out)
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{
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struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
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@ -620,9 +637,11 @@ static D3DCOLOR WINAPI d3drm_texture2_GetDecalTransparentColor(IDirect3DRMTextur
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static HRESULT WINAPI d3drm_texture2_InitFromImage(IDirect3DRMTexture2 *iface, D3DRMIMAGE *image)
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{
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FIXME("iface %p, image %p stub!\n", iface, image);
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struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
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return E_NOTIMPL;
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TRACE("iface %p, image %p.\n", iface, image);
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return IDirect3DRMTexture3_InitFromImage(&texture->IDirect3DRMTexture3_iface, image);
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}
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static HRESULT WINAPI d3drm_texture2_InitFromResource2(IDirect3DRMTexture2 *iface,
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@ -947,9 +966,22 @@ static D3DCOLOR WINAPI d3drm_texture3_GetDecalTransparentColor(IDirect3DRMTextur
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static HRESULT WINAPI d3drm_texture3_InitFromImage(IDirect3DRMTexture3 *iface, D3DRMIMAGE *image)
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{
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FIXME("iface %p, image %p stub!\n", iface, image);
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struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
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return E_NOTIMPL;
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TRACE("iface %p, image %p.\n", iface, image);
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if (!d3drm_validate_image(image))
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return D3DRMERR_BADOBJECT;
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/* d3drm intentionally leaks a reference to IDirect3DRM here if texture has already been initialized. */
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IDirect3DRM_AddRef(texture->d3drm);
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if (texture->image)
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return D3DRMERR_BADOBJECT;
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texture->image = image;
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return D3DRM_OK;
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}
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static HRESULT WINAPI d3drm_texture3_InitFromResource2(IDirect3DRMTexture3 *iface,
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