gdi32: Draw rectangles in the order specified by the current arc direction.
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@ -674,11 +674,22 @@ BOOL dibdrv_Rectangle( PHYSDEV dev, INT left, INT top, INT right, INT bottom )
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rect.bottom--;
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reset_dash_origin(pdev);
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/* 4 pts going anti-clockwise starting from top-right */
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pts[0].x = pts[3].x = rect.right;
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pts[0].y = pts[1].y = rect.top;
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pts[1].x = pts[2].x = rect.left;
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pts[2].y = pts[3].y = rect.bottom;
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if (GetArcDirection( dev->hdc ) == AD_CLOCKWISE)
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{
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/* 4 pts going clockwise starting from bottom-right */
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pts[0].x = pts[3].x = rect.right;
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pts[0].y = pts[1].y = rect.bottom;
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pts[1].x = pts[2].x = rect.left;
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pts[2].y = pts[3].y = rect.top;
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}
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else
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{
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/* 4 pts going anti-clockwise starting from top-right */
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pts[0].x = pts[3].x = rect.right;
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pts[0].y = pts[1].y = rect.top;
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pts[1].x = pts[2].x = rect.left;
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pts[2].y = pts[3].y = rect.bottom;
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}
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pdev->pen_lines(pdev, 4, pts, TRUE, outline);
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