From 948bd8e6c5c1d3950a824c14f004c148c15f99b3 Mon Sep 17 00:00:00 2001 From: Jacek Caban Date: Fri, 20 May 2022 14:16:30 +0200 Subject: [PATCH] winemac: Directly use win32u for GDI functions in opengl.c. Signed-off-by: Jacek Caban Signed-off-by: Alexandre Julliard --- dlls/winemac.drv/opengl.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/dlls/winemac.drv/opengl.c b/dlls/winemac.drv/opengl.c index f553b93da5a..bf7effa7aeb 100644 --- a/dlls/winemac.drv/opengl.c +++ b/dlls/winemac.drv/opengl.c @@ -3071,7 +3071,7 @@ static HDC macdrv_wglGetPbufferDCARB(struct wgl_pbuffer *pbuffer) HDC hdc; struct wgl_pbuffer *prev; - hdc = CreateDCA("DISPLAY", NULL, NULL, NULL); + hdc = NtGdiOpenDCW(NULL, NULL, NULL, 0, TRUE, NULL, NULL, NULL); if (!hdc) return 0; pthread_mutex_lock(&dc_pbuffers_mutex); @@ -3932,7 +3932,7 @@ static int macdrv_wglReleasePbufferDCARB(struct wgl_pbuffer *pbuffer, HDC hdc) pthread_mutex_unlock(&dc_pbuffers_mutex); - return hdc && DeleteDC(hdc); + return hdc && NtGdiDeleteObjectApp(hdc); }