include: Add uianimation.idl.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
bf6025e0e1
commit
9463c52df6
|
@ -172,6 +172,7 @@ IDL_SRCS = \
|
|||
transact.idl \
|
||||
txcoord.idl \
|
||||
txdtc.idl \
|
||||
uianimation.idl \
|
||||
uiautomationclient.idl \
|
||||
uiautomationcore.idl \
|
||||
uiribbon.idl \
|
||||
|
|
|
@ -0,0 +1,242 @@
|
|||
/*
|
||||
* Copyright 2017 Alistair Leslie-Hughes
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
import "wtypes.idl";
|
||||
import "unknwn.idl";
|
||||
|
||||
interface IUIAnimationStoryboard;
|
||||
interface IUIAnimationVariable;
|
||||
|
||||
typedef DOUBLE UI_ANIMATION_SECONDS;
|
||||
typedef struct { int _; } *UI_ANIMATION_KEYFRAME;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
UI_ANIMATION_MANAGER_IDLE,
|
||||
UI_ANIMATION_MANAGER_BUSY
|
||||
} UI_ANIMATION_MANAGER_STATUS;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
UI_ANIMATION_ROUNDING_NEAREST,
|
||||
UI_ANIMATION_ROUNDING_FLOOR,
|
||||
UI_ANIMATION_ROUNDING_CEILING
|
||||
} UI_ANIMATION_ROUNDING_MODE;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
UI_ANIMATION_SCHEDULING_UNEXPECTED_FAILURE,
|
||||
UI_ANIMATION_SCHEDULING_INSUFFICIENT_PRIORITY,
|
||||
UI_ANIMATION_SCHEDULING_ALREADY_SCHEDULED,
|
||||
UI_ANIMATION_SCHEDULING_SUCCEEDED,
|
||||
UI_ANIMATION_SCHEDULING_DEFERRED
|
||||
} UI_ANIMATION_SCHEDULING_RESULT;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
UI_ANIMATION_STORYBOARD_BUILDING,
|
||||
UI_ANIMATION_STORYBOARD_SCHEDULED,
|
||||
UI_ANIMATION_STORYBOARD_CANCELLED,
|
||||
UI_ANIMATION_STORYBOARD_PLAYING,
|
||||
UI_ANIMATION_STORYBOARD_TRUNCATED,
|
||||
UI_ANIMATION_STORYBOARD_FINISHED,
|
||||
UI_ANIMATION_STORYBOARD_READY,
|
||||
UI_ANIMATION_STORYBOARD_INSUFFICIENT_PRIORITY
|
||||
} UI_ANIMATION_STORYBOARD_STATUS;
|
||||
|
||||
[
|
||||
local,
|
||||
object,
|
||||
uuid(783321ed-78a3-4366-b574-6af607a64788),
|
||||
pointer_default(unique)
|
||||
]
|
||||
interface IUIAnimationManagerEventHandler : IUnknown
|
||||
{
|
||||
HRESULT OnManagerStatusChanged (
|
||||
[in] UI_ANIMATION_MANAGER_STATUS status,
|
||||
[in] UI_ANIMATION_MANAGER_STATUS prev_status);
|
||||
}
|
||||
|
||||
[
|
||||
local,
|
||||
object,
|
||||
uuid(6358b7ba-87d2-42d5-bf71-82e919dd5862),
|
||||
pointer_default(unique)
|
||||
]
|
||||
interface IUIAnimationVariableChangeHandler : IUnknown
|
||||
{
|
||||
HRESULT OnValueChanged (
|
||||
[in] IUIAnimationStoryboard *storyboard,
|
||||
[in] IUIAnimationVariable *variable,
|
||||
[in] DOUBLE value,
|
||||
[in] DOUBLE prev_value);
|
||||
}
|
||||
|
||||
[
|
||||
local,
|
||||
object,
|
||||
uuid(bb3e1550-356e-44b0-99da-85ac6017865e),
|
||||
pointer_default(unique)
|
||||
]
|
||||
interface IUIAnimationVariableIntegerChangeHandler : IUnknown
|
||||
{
|
||||
HRESULT OnIntegerValueChanged (
|
||||
[in] IUIAnimationStoryboard *storyboard,
|
||||
[in] IUIAnimationVariable *variable,
|
||||
[in] INT32 value,
|
||||
[in] INT32 prev_value);
|
||||
}
|
||||
|
||||
[
|
||||
local,
|
||||
object,
|
||||
uuid(3d5c9008-ec7c-4364-9f8a-9af3c58cbae6),
|
||||
pointer_default(unique)
|
||||
]
|
||||
interface IUIAnimationStoryboardEventHandler : IUnknown
|
||||
{
|
||||
HRESULT OnStoryboardStatusChanged (
|
||||
[in] IUIAnimationStoryboard *storyboard,
|
||||
[in] UI_ANIMATION_STORYBOARD_STATUS status,
|
||||
[in] UI_ANIMATION_STORYBOARD_STATUS prev_status);
|
||||
|
||||
HRESULT OnStoryboardUpdated ([in] IUIAnimationStoryboard *storyboard);
|
||||
}
|
||||
|
||||
[
|
||||
local,
|
||||
object,
|
||||
uuid(dc6ce252-f731-41cf-b610-614b6ca049ad),
|
||||
pointer_default(unique)
|
||||
]
|
||||
interface IUIAnimationTransition : IUnknown
|
||||
{
|
||||
HRESULT SetInitialValue ([in] DOUBLE value);
|
||||
|
||||
HRESULT SetInitialVelocity ([in] DOUBLE velocity);
|
||||
|
||||
HRESULT IsDurationKnown ();
|
||||
|
||||
HRESULT GetDuration ([out, retval] UI_ANIMATION_SECONDS *duration);
|
||||
}
|
||||
|
||||
[
|
||||
local,
|
||||
object,
|
||||
uuid(8ceeb155-2849-4ce5-9448-91ff70e1e4d9),
|
||||
pointer_default(unique)
|
||||
]
|
||||
interface IUIAnimationVariable : IUnknown
|
||||
{
|
||||
HRESULT GetValue ([out, retval] DOUBLE *value);
|
||||
|
||||
HRESULT GetFinalValue ([out, retval] DOUBLE *value);
|
||||
|
||||
HRESULT GetPreviousValue ([out, retval] DOUBLE *value);
|
||||
|
||||
HRESULT GetIntegerValue ([out, retval] INT32 *value);
|
||||
|
||||
HRESULT GetFinalIntegerValue ([out, retval] INT32 *value);
|
||||
|
||||
HRESULT GetPreviousIntegerValue ([out, retval] INT32 *value);
|
||||
|
||||
HRESULT GetCurrentStoryboard ([out, retval] IUIAnimationStoryboard **storyboard);
|
||||
|
||||
HRESULT SetLowerBound ([in] DOUBLE bound);
|
||||
|
||||
HRESULT SetUpperBound ([in] DOUBLE bound);
|
||||
|
||||
HRESULT SetRoundingMode ([in] UI_ANIMATION_ROUNDING_MODE mode);
|
||||
|
||||
HRESULT SetTag (
|
||||
[in] IUnknown *object,
|
||||
[in] UINT32 id);
|
||||
|
||||
HRESULT GetTag (
|
||||
[out] IUnknown **object,
|
||||
[out] UINT32 *id);
|
||||
|
||||
HRESULT SetVariableChangeHandler ([in, unique] IUIAnimationVariableChangeHandler *handler);
|
||||
|
||||
HRESULT SetVariableIntegerChangeHandler ([in, unique] IUIAnimationVariableIntegerChangeHandler *handler);
|
||||
}
|
||||
|
||||
[
|
||||
local,
|
||||
object,
|
||||
uuid(a8ff128f-9bf9-4af1-9e67-e5e410defb84),
|
||||
pointer_default(unique)
|
||||
]
|
||||
interface IUIAnimationStoryboard : IUnknown
|
||||
{
|
||||
HRESULT AddTransition (
|
||||
[in] IUIAnimationVariable *variable,
|
||||
[in] IUIAnimationTransition *transition);
|
||||
|
||||
HRESULT AddKeyframeAtOffset (
|
||||
[in] UI_ANIMATION_KEYFRAME existingframe,
|
||||
[in] UI_ANIMATION_SECONDS offset,
|
||||
[out, retval] UI_ANIMATION_KEYFRAME *keyframe);
|
||||
|
||||
HRESULT AddKeyframeAfterTransition (
|
||||
[in] IUIAnimationTransition *transition,
|
||||
[out, retval] UI_ANIMATION_KEYFRAME *keyframe);
|
||||
|
||||
HRESULT AddTransitionAtKeyframe (
|
||||
[in] IUIAnimationVariable *variable,
|
||||
[in] IUIAnimationTransition *transition,
|
||||
[in] UI_ANIMATION_KEYFRAME start_key);
|
||||
|
||||
HRESULT AddTransitionBetweenKeyframes (
|
||||
[in] IUIAnimationVariable *variable,
|
||||
[in] IUIAnimationTransition *transition,
|
||||
[in] UI_ANIMATION_KEYFRAME start_key,
|
||||
[in] UI_ANIMATION_KEYFRAME end_key);
|
||||
|
||||
HRESULT RepeatBetweenKeyframes (
|
||||
[in] UI_ANIMATION_KEYFRAME start_key,
|
||||
[in] UI_ANIMATION_KEYFRAME end_key,
|
||||
[in] INT32 count);
|
||||
|
||||
HRESULT HoldVariable ([in] IUIAnimationVariable *variable);
|
||||
|
||||
HRESULT SetLongestAcceptableDelay ([in] UI_ANIMATION_SECONDS delay);
|
||||
|
||||
HRESULT Schedule (
|
||||
[in] UI_ANIMATION_SECONDS now,
|
||||
[out, defaultvalue(0)] UI_ANIMATION_SCHEDULING_RESULT *result);
|
||||
|
||||
HRESULT Conclude ();
|
||||
|
||||
HRESULT Finish ([in] UI_ANIMATION_SECONDS deadline);
|
||||
|
||||
HRESULT Abandon ();
|
||||
|
||||
HRESULT SetTag(
|
||||
[in, unique] IUnknown *object,
|
||||
[in] UINT32 id);
|
||||
|
||||
HRESULT GetTag (
|
||||
[out] IUnknown **object,
|
||||
[out] UINT32 *id);
|
||||
|
||||
HRESULT GetStatus ([out, retval] UI_ANIMATION_STORYBOARD_STATUS *status);
|
||||
|
||||
HRESULT GetElapsedTime ([out] UI_ANIMATION_SECONDS *elapsed);
|
||||
|
||||
HRESULT SetStoryboardEventHandler ([in, unique] IUIAnimationStoryboardEventHandler *handler);
|
||||
}
|
Loading…
Reference in New Issue