diff --git a/dlls/ddraw/tests/d3d.c b/dlls/ddraw/tests/d3d.c index 68d960411a0..3f0e8e518a5 100644 --- a/dlls/ddraw/tests/d3d.c +++ b/dlls/ddraw/tests/d3d.c @@ -4382,9 +4382,9 @@ done: static void dump_format(const DDPIXELFORMAT *fmt) { trace("dwFlags %08x, FourCC %08x, dwZBufferBitDepth %u, stencil %08x\n", fmt->dwFlags, fmt->dwFourCC, - fmt->dwZBufferBitDepth, fmt->dwStencilBitDepth); - trace("dwZBitMask %08x, dwStencilBitMask %08x, dwRGBZBitMask %08x\n", fmt->dwZBitMask, - fmt->dwStencilBitMask, fmt->dwRGBZBitMask); + U1(*fmt).dwZBufferBitDepth, U2(*fmt).dwStencilBitDepth); + trace("dwZBitMask %08x, dwStencilBitMask %08x, dwRGBZBitMask %08x\n", U3(*fmt).dwZBitMask, + U4(*fmt).dwStencilBitMask, U5(*fmt).dwRGBZBitMask); } static HRESULT WINAPI enum_z_fmt_cb(DDPIXELFORMAT *fmt, void *ctx) @@ -4430,7 +4430,7 @@ static HRESULT WINAPI enum_z_fmt_cb(DDPIXELFORMAT *fmt, void *ctx) ddsd.dwSize = sizeof(ddsd); ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; ddsd.ddsCaps.dwCaps = DDSCAPS_ZBUFFER; - ddsd.ddpfPixelFormat = *fmt; + U4(ddsd).ddpfPixelFormat = *fmt; ddsd.dwWidth = 1024; ddsd.dwHeight = 1024; hr = IDirectDraw7_CreateSurface(lpDD, &ddsd, &surface, NULL); @@ -4446,13 +4446,13 @@ static HRESULT WINAPI enum_z_fmt_cb(DDPIXELFORMAT *fmt, void *ctx) /* 24 bit unpadded depth buffers are actually padded(Geforce 9600, Win7, * Radeon 9000M WinXP) */ - if (fmt->dwZBufferBitDepth == 24) expected_pitch = ddsd.dwWidth * 4; - else expected_pitch = ddsd.dwWidth * fmt->dwZBufferBitDepth / 8; + if (U1(*fmt).dwZBufferBitDepth == 24) expected_pitch = ddsd.dwWidth * 4; + else expected_pitch = ddsd.dwWidth * U1(*fmt).dwZBufferBitDepth / 8; /* Some formats(16 bit depth without stencil) return pitch 0 */ - if (ddsd.lPitch != 0 && ddsd.lPitch != expected_pitch) + if (U1(ddsd).lPitch != 0 && U1(ddsd).lPitch != expected_pitch) { - ok(0, "Z buffer pitch is %u, expected %u\n", ddsd.lPitch, expected_pitch); + ok(0, "Z buffer pitch is %u, expected %u\n", U1(ddsd).lPitch, expected_pitch); dump_format(fmt); } diff --git a/dlls/ddraw/tests/dsurface.c b/dlls/ddraw/tests/dsurface.c index b93dd14c1f4..38f579c4675 100644 --- a/dlls/ddraw/tests/dsurface.c +++ b/dlls/ddraw/tests/dsurface.c @@ -3949,9 +3949,9 @@ static void no_ddsd_caps_test(void) static void dump_format(const DDPIXELFORMAT *fmt) { trace("dwFlags %08x, FourCC %08x, dwZBufferBitDepth %u, stencil %u\n", fmt->dwFlags, fmt->dwFourCC, - fmt->dwZBufferBitDepth, fmt->dwStencilBitDepth); - trace("dwZBitMask %08x, dwStencilBitMask %08x, dwRGBZBitMask %08x\n", fmt->dwZBitMask, - fmt->dwStencilBitMask, fmt->dwRGBZBitMask); + U1(*fmt).dwZBufferBitDepth, U2(*fmt).dwStencilBitDepth); + trace("dwZBitMask %08x, dwStencilBitMask %08x, dwRGBZBitMask %08x\n", U3(*fmt).dwZBitMask, + U4(*fmt).dwStencilBitMask, U5(*fmt).dwRGBZBitMask); } static void zbufferbitdepth_test(void) @@ -4031,7 +4031,7 @@ static void zbufferbitdepth_test(void) ddsd.ddsCaps.dwCaps = DDSCAPS_ZBUFFER; ddsd.dwWidth = 256; ddsd.dwHeight = 256; - ddsd.dwZBufferBitDepth = test_data[i].depth; + U2(ddsd).dwZBufferBitDepth = test_data[i].depth; hr = IDirectDraw_CreateSurface(lpDD, &ddsd, &surface, NULL); if (test_data[i].supported == ZFMT_SUPPORTED_ALWAYS) @@ -4066,11 +4066,11 @@ static void zbufferbitdepth_test(void) ddsd.ddsCaps.dwCaps = DDSCAPS_ZBUFFER; ddsd.dwWidth = 256; ddsd.dwHeight = 256; - ddsd.dwZBufferBitDepth = 24; + U2(ddsd).dwZBufferBitDepth = 24; ddsd.ddpfPixelFormat.dwSize = sizeof(ddsd.ddpfPixelFormat); ddsd.ddpfPixelFormat.dwFlags = DDPF_ZBUFFER; - ddsd.ddpfPixelFormat.dwZBufferBitDepth = 16; - ddsd.ddpfPixelFormat.dwZBitMask = 0x0000ffff; + U1(ddsd.ddpfPixelFormat).dwZBufferBitDepth = 16; + U3(ddsd.ddpfPixelFormat).dwZBitMask = 0x0000ffff; surface = NULL; hr = IDirectDraw_CreateSurface(lpDD, &ddsd, &surface, NULL); @@ -4080,12 +4080,12 @@ static void zbufferbitdepth_test(void) hr = IDirectDrawSurface_GetSurfaceDesc(surface, &ddsd); ok(SUCCEEDED(hr), "IDirectDrawSurface_GetSurfaceDesc failed, hr %#x.\n", hr); IDirectDrawSurface_Release(surface); - ok(ddsd.ddpfPixelFormat.dwZBufferBitDepth == 16, "Expected a 16bpp depth buffer, got %ubpp\n", - ddsd.ddpfPixelFormat.dwZBufferBitDepth); + ok(U1(ddsd.ddpfPixelFormat).dwZBufferBitDepth == 16, "Expected a 16bpp depth buffer, got %ubpp\n", + U1(ddsd.ddpfPixelFormat).dwZBufferBitDepth); ok(ddsd.dwFlags & DDSD_ZBUFFERBITDEPTH, "DDSD_ZBUFFERBITDEPTH is not set\n"); ok(!(ddsd.dwFlags & DDSD_PIXELFORMAT), "DDSD_PIXELFORMAT is set\n"); - ok(ddsd.dwZBufferBitDepth == 16, "Expected dwZBufferBitDepth=16, got %u\n", - ddsd.dwZBufferBitDepth); + ok(U2(ddsd).dwZBufferBitDepth == 16, "Expected dwZBufferBitDepth=16, got %u\n", + U2(ddsd).dwZBufferBitDepth); /* DDSD_PIXELFORMAT vs invalid ZBUFFERBITDEPTH */ reset_ddsd(&ddsd); @@ -4093,11 +4093,11 @@ static void zbufferbitdepth_test(void) ddsd.ddsCaps.dwCaps = DDSCAPS_ZBUFFER; ddsd.dwWidth = 256; ddsd.dwHeight = 256; - ddsd.dwZBufferBitDepth = 40; + U2(ddsd).dwZBufferBitDepth = 40; ddsd.ddpfPixelFormat.dwSize = sizeof(ddsd.ddpfPixelFormat); ddsd.ddpfPixelFormat.dwFlags = DDPF_ZBUFFER; - ddsd.ddpfPixelFormat.dwZBufferBitDepth = 16; - ddsd.ddpfPixelFormat.dwZBitMask = 0x0000ffff; + U1(ddsd.ddpfPixelFormat).dwZBufferBitDepth = 16; + U3(ddsd.ddpfPixelFormat).dwZBitMask = 0x0000ffff; surface = NULL; hr = IDirectDraw_CreateSurface(lpDD, &ddsd, &surface, NULL); ok(SUCCEEDED(hr), "IDirectDraw_CreateSurface failed, hr %#x.\n", hr); @@ -4111,8 +4111,8 @@ static void zbufferbitdepth_test(void) ddsd.dwHeight = 256; ddsd.ddpfPixelFormat.dwSize = sizeof(ddsd.ddpfPixelFormat); ddsd.ddpfPixelFormat.dwFlags = DDPF_ZBUFFER; - ddsd.ddpfPixelFormat.dwZBufferBitDepth = 16; - ddsd.ddpfPixelFormat.dwZBitMask = 0x0000ffff; + U1(ddsd.ddpfPixelFormat).dwZBufferBitDepth = 16; + U3(ddsd.ddpfPixelFormat).dwZBitMask = 0x0000ffff; surface = NULL; hr = IDirectDraw_CreateSurface(lpDD, &ddsd, &surface, NULL); ok(SUCCEEDED(hr), "IDirectDrawSurface_GetSurfaceDesc failed, hr %#x.\n", hr); @@ -4120,12 +4120,12 @@ static void zbufferbitdepth_test(void) hr = IDirectDrawSurface_GetSurfaceDesc(surface, &ddsd); ok(SUCCEEDED(hr), "IDirectDrawSurface_GetSurfaceDesc failed, hr %#x.\n", hr); IDirectDrawSurface_Release(surface); - ok(ddsd.ddpfPixelFormat.dwZBufferBitDepth == 16, "Expected a 16bpp depth buffer, got %ubpp\n", - ddsd.ddpfPixelFormat.dwZBufferBitDepth); + ok(U1(ddsd.ddpfPixelFormat).dwZBufferBitDepth == 16, "Expected a 16bpp depth buffer, got %ubpp\n", + U1(ddsd.ddpfPixelFormat).dwZBufferBitDepth); ok(ddsd.dwFlags & DDSD_ZBUFFERBITDEPTH, "DDSD_ZBUFFERBITDEPTH is not set\n"); ok(!(ddsd.dwFlags & DDSD_PIXELFORMAT), "DDSD_PIXELFORMAT is set\n"); - ok(ddsd.dwZBufferBitDepth == 16, "Expected dwZBufferBitDepth=16, got %u\n", - ddsd.dwZBufferBitDepth); + ok(U2(ddsd).dwZBufferBitDepth == 16, "Expected dwZBufferBitDepth=16, got %u\n", + U2(ddsd).dwZBufferBitDepth); } static void test_ddsd(DDSURFACEDESC *ddsd, BOOL expect_pf, BOOL expect_zd, const char *name) @@ -4211,7 +4211,7 @@ static void pixelformat_flag_test(void) ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_ZBUFFERBITDEPTH; ddsd.dwWidth = 64; ddsd.dwHeight = 64; - ddsd.dwZBufferBitDepth = 16; + U2(ddsd).dwZBufferBitDepth = 16; ddsd.ddsCaps.dwCaps = DDSCAPS_ZBUFFER; test_ddsd(&ddsd, FALSE, TRUE, "Z buffer"); }