- Implement message loop on the client side of the scroll control.
- Move the mouse capture to after the SetFocus so that it stays captured.
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75b525149d
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@ -12,6 +12,7 @@
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#include "win.h"
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#include "debugtools.h"
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#include "user.h"
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#include "spy.h"
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DEFAULT_DEBUG_CHANNEL(scroll);
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@ -933,8 +934,8 @@ void SCROLL_HandleScrollEvent( HWND hwnd, INT nBar, UINT msg, POINT pt)
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lastMousePos = lastClickPos;
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trackThumbPos = thumbPos;
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prevPt = pt;
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SetCapture( hwnd );
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if (nBar == SB_CTL && (GetWindowLongA(hwnd, GWL_STYLE) & WS_TABSTOP)) SetFocus( hwnd );
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SetCapture( hwnd );
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break;
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case WM_MOUSEMOVE:
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@ -958,8 +959,8 @@ void SCROLL_HandleScrollEvent( HWND hwnd, INT nBar, UINT msg, POINT pt)
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return; /* Should never happen */
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}
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TRACE("Event: hwnd=%04x bar=%d msg=%x pt=%ld,%ld hit=%d\n",
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hwnd, nBar, msg, pt.x, pt.y, hittest );
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TRACE("Event: hwnd=%04x bar=%d msg=%s pt=%ld,%ld hit=%d\n",
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hwnd, nBar, SPY_GetMsgName(msg,hwnd), pt.x, pt.y, hittest );
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switch(SCROLL_trackHitTest)
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{
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@ -1153,6 +1154,42 @@ static LRESULT WINAPI ScrollBarWndProc( HWND hwnd, UINT message, WPARAM wParam,
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return 0;
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case WM_LBUTTONDOWN:
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{
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POINT pt;
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MSG msg;
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pt.x = SLOWORD(lParam);
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pt.y = SHIWORD(lParam);
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SetCapture( hwnd );
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SCROLL_HandleScrollEvent( hwnd, SB_CTL, message, pt );
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TRACE("Doing LBUTTONDOWN loop hwnd=%08x\n", hwnd);
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do {
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if (!GetMessageW( &msg, 0, 0, 0 )) break;
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if (CallMsgFilterW( &msg, MSGF_SCROLLBAR )) continue;
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switch(msg.message)
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{
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case WM_LBUTTONUP:
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case WM_MOUSEMOVE:
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case WM_SYSTIMER:
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pt.x = LOWORD(msg.lParam);
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pt.y = HIWORD(msg.lParam);
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SCROLL_HandleScrollEvent( hwnd, SB_CTL, msg.message, pt );
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break;
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default:
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TranslateMessage( &msg );
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DispatchMessageW( &msg );
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break;
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}
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if (!IsWindow( hwnd ))
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{
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ReleaseCapture();
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break;
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}
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} while (msg.message != WM_LBUTTONUP);
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TRACE("Out ofLBUTTON loop hwnd=%08x\n", hwnd);
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}
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break;
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case WM_LBUTTONUP:
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case WM_MOUSEMOVE:
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case WM_SYSTIMER:
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