server: Remove support for crating renderer in alloc_console request.
Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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919a94aa95
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9415667cdf
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@ -430,7 +430,7 @@ static struct object *create_console_input_events(void)
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return &evt->obj;
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}
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static struct object *create_console_input( struct thread* renderer, int fd )
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static struct object *create_console_input( int fd )
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{
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struct console_input *console_input;
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@ -439,7 +439,7 @@ static struct object *create_console_input( struct thread* renderer, int fd )
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if (fd != -1) close( fd );
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return NULL;
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}
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console_input->renderer = renderer;
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console_input->renderer = NULL;
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console_input->mode = ENABLE_PROCESSED_INPUT | ENABLE_LINE_INPUT |
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ENABLE_ECHO_INPUT | ENABLE_MOUSE_INPUT | ENABLE_INSERT_MODE |
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ENABLE_EXTENDED_FLAGS;
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@ -447,7 +447,7 @@ static struct object *create_console_input( struct thread* renderer, int fd )
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console_input->active = NULL;
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console_input->recnum = 0;
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console_input->records = NULL;
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console_input->evt = renderer ? (struct console_input_events *)create_console_input_events() : NULL;
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console_input->evt = NULL;
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console_input->title = NULL;
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console_input->title_len = 0;
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console_input->history_size = 50;
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@ -462,7 +462,7 @@ static struct object *create_console_input( struct thread* renderer, int fd )
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console_input->fd = NULL;
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init_async_queue( &console_input->read_q );
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if (!console_input->history || (renderer && !console_input->evt) || !console_input->event)
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if (!console_input->history || !console_input->event)
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{
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if (fd != -1) close( fd );
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console_input->history_size = 0;
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@ -1844,8 +1844,6 @@ struct object *create_console_device( struct object *root, const struct unicode_
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/* allocate a console for the renderer */
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DECL_HANDLER(alloc_console)
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{
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obj_handle_t in = 0;
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obj_handle_t evt = 0;
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struct process *process;
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struct console_input *console;
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int fd;
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@ -1892,31 +1890,17 @@ DECL_HANDLER(alloc_console)
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{
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if (fd != -1) close( fd );
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set_error( STATUS_ACCESS_DENIED );
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goto the_end;
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}
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if ((console = (struct console_input*)create_console_input( NULL, fd )))
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else if ((console = (struct console_input*)create_console_input( fd )))
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{
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if ((in = alloc_handle( current->process, console, req->access, req->attributes )))
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{
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if (!console->evt ||
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(evt = alloc_handle( current->process, console->evt, SYNCHRONIZE|GENERIC_READ|GENERIC_WRITE, 0 )))
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{
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if (attach)
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if ((reply->handle_in = alloc_handle( current->process, console, req->access,
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req->attributes )) && attach)
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{
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process->console = (struct console_input*)grab_object( console );
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console->num_proc++;
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}
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reply->handle_in = in;
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reply->event = evt;
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release_object( console );
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goto the_end;
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}
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close_handle( current->process, in );
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}
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release_object( console );
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}
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the_end:
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release_object( process );
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}
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