ddraw/tests: Test specular lighting with zero shininess in ddraw4.
Signed-off-by: Paul Gofman <gofmanp@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -4374,18 +4374,6 @@ static void test_specular_lighting(void)
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{320, 360, 0x002c2c2c},
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{320, 360, 0x002c2c2c},
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{480, 360, 0x006e6e6e},
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{480, 360, 0x006e6e6e},
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},
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},
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expected_point_side[] =
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{
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{160, 120, 0x00000000},
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{320, 120, 0x00000000},
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{480, 120, 0x00000000},
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{160, 240, 0x00000000},
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{320, 240, 0x00000000},
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{480, 240, 0x00000000},
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{160, 360, 0x00000000},
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{320, 360, 0x00000000},
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{480, 360, 0x00000000},
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},
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expected_point_far[] =
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expected_point_far[] =
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{
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{
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{160, 120, 0x00000000},
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{160, 120, 0x00000000},
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@ -4397,6 +4385,18 @@ static void test_specular_lighting(void)
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{160, 360, 0x00000000},
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{160, 360, 0x00000000},
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{320, 360, 0x00000000},
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{320, 360, 0x00000000},
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{480, 360, 0x00000000},
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{480, 360, 0x00000000},
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},
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expected_zero[] =
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{
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{160, 120, 0x00000000},
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{320, 120, 0x00000000},
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{480, 120, 0x00000000},
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{160, 240, 0x00000000},
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{320, 240, 0x00000000},
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{480, 240, 0x00000000},
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{160, 360, 0x00000000},
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{320, 360, 0x00000000},
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{480, 360, 0x00000000},
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};
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};
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static const struct
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static const struct
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{
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{
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@ -4415,8 +4415,14 @@ static void test_specular_lighting(void)
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{&point, TRUE, 30.0f, expected_point, ARRAY_SIZE(expected_point)},
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{&point, TRUE, 30.0f, expected_point, ARRAY_SIZE(expected_point)},
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{&spot, TRUE, 30.0f, expected_spot, ARRAY_SIZE(expected_spot)},
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{&spot, TRUE, 30.0f, expected_spot, ARRAY_SIZE(expected_spot)},
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{¶llelpoint, TRUE, 30.0f, expected_parallelpoint, ARRAY_SIZE(expected_parallelpoint)},
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{¶llelpoint, TRUE, 30.0f, expected_parallelpoint, ARRAY_SIZE(expected_parallelpoint)},
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{&point_side, TRUE, 0.0f, expected_point_side, ARRAY_SIZE(expected_point_side)},
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{&point_side, TRUE, 0.0f, expected_zero, ARRAY_SIZE(expected_zero)},
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{&point_far, TRUE, 1.0f, expected_point_far, ARRAY_SIZE(expected_point_far)},
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{&point_far, TRUE, 1.0f, expected_point_far, ARRAY_SIZE(expected_point_far)},
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{&directional, FALSE, 0.0f, expected_zero, ARRAY_SIZE(expected_zero)},
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{&directional, TRUE, 0.0f, expected_zero, ARRAY_SIZE(expected_zero)},
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{&point, TRUE, 0.0f, expected_zero, ARRAY_SIZE(expected_zero)},
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{&spot, TRUE, 0.0f, expected_zero, ARRAY_SIZE(expected_zero)},
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{¶llelpoint, TRUE, 0.0f, expected_zero, ARRAY_SIZE(expected_zero)},
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{&point_far, TRUE, 0.0f, expected_zero, ARRAY_SIZE(expected_zero)},
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};
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};
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IDirect3D3 *d3d;
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IDirect3D3 *d3d;
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IDirect3DDevice3 *device;
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IDirect3DDevice3 *device;
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