ws2_32: Use server-side async I/O in accept().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -2673,55 +2673,50 @@ static int WS2_register_async_shutdown( SOCKET s, int type )
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/***********************************************************************
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* accept (WS2_32.1)
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*/
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SOCKET WINAPI WS_accept(SOCKET s, struct WS_sockaddr *addr, int *addrlen32)
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SOCKET WINAPI WS_accept( SOCKET s, struct WS_sockaddr *addr, int *len )
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{
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DWORD err;
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int fd;
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BOOL is_blocking;
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IO_STATUS_BLOCK io;
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NTSTATUS status;
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obj_handle_t accept_handle;
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HANDLE sync_event;
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SOCKET ret;
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TRACE("socket %04lx\n", s );
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err = sock_is_blocking(s, &is_blocking);
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if (err)
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goto error;
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TRACE("%#lx\n", s);
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for (;;)
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if (!(sync_event = CreateEventW( NULL, TRUE, FALSE, NULL ))) return INVALID_SOCKET;
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status = NtDeviceIoControlFile( SOCKET2HANDLE(s), (HANDLE)((ULONG_PTR)sync_event | 0), NULL, NULL, &io,
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IOCTL_AFD_ACCEPT, NULL, 0, &accept_handle, sizeof(accept_handle) );
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if (status == STATUS_PENDING)
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{
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status = NtDeviceIoControlFile( SOCKET2HANDLE(s), NULL, NULL, NULL, &io, IOCTL_AFD_ACCEPT,
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NULL, 0, &accept_handle, sizeof(accept_handle) );
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if (!status)
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if (WaitForSingleObject( sync_event, INFINITE ) == WAIT_FAILED)
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{
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SOCKET as = HANDLE2SOCKET(wine_server_ptr_handle( accept_handle ));
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if (!socket_list_add(as))
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{
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CloseHandle(SOCKET2HANDLE(as));
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return SOCKET_ERROR;
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}
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if (addr && addrlen32 && WS_getpeername(as, addr, addrlen32))
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{
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WS_closesocket(as);
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return SOCKET_ERROR;
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}
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TRACE("\taccepted %04lx\n", as);
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return as;
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CloseHandle( sync_event );
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return SOCKET_ERROR;
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}
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err = NtStatusToWSAError( status );
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if (!is_blocking) break;
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if (err != WSAEWOULDBLOCK) break;
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fd = get_sock_fd( s, FILE_READ_DATA, NULL );
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/* block here */
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do_block(fd, POLLIN, -1);
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_sync_sock_state(s); /* let wineserver notice connection */
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release_sock_fd( s, fd );
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status = io.u.Status;
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}
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CloseHandle( sync_event );
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if (status)
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{
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WARN("failed; status %#x\n", status);
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WSASetLastError( NtStatusToWSAError( status ) );
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return INVALID_SOCKET;
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}
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error:
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WARN(" -> ERROR %d\n", err);
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SetLastError(err);
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return INVALID_SOCKET;
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ret = HANDLE2SOCKET(wine_server_ptr_handle( accept_handle ));
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if (!socket_list_add( ret ))
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{
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CloseHandle( SOCKET2HANDLE(ret) );
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return INVALID_SOCKET;
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}
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if (addr && len && WS_getpeername( ret, addr, len ))
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{
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WS_closesocket( ret );
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return INVALID_SOCKET;
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}
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TRACE("returning %#lx\n", ret);
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return ret;
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}
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/***********************************************************************
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@ -542,6 +542,11 @@ struct iosb *async_get_iosb( struct async *async )
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return async->iosb ? (struct iosb *)grab_object( async->iosb ) : NULL;
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}
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struct thread *async_get_thread( struct async *async )
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{
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return async->thread;
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}
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int async_is_blocking( struct async *async )
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{
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return !async->event && !async->data.apc && !async->data.apc_context;
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@ -221,6 +221,7 @@ extern struct completion *fd_get_completion( struct fd *fd, apc_param_t *p_key )
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extern void fd_copy_completion( struct fd *src, struct fd *dst );
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extern struct iosb *create_iosb( const void *in_data, data_size_t in_size, data_size_t out_size );
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extern struct iosb *async_get_iosb( struct async *async );
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extern struct thread *async_get_thread( struct async *async );
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extern int async_is_blocking( struct async *async );
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extern struct async *find_pending_async( struct async_queue *queue );
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extern void cancel_process_asyncs( struct process *process );
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@ -175,6 +175,7 @@ static void sock_queue_async( struct fd *fd, struct async *async, int type, int
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static void sock_reselect_async( struct fd *fd, struct async_queue *queue );
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static int accept_into_socket( struct sock *sock, struct sock *acceptsock );
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static struct sock *accept_socket( struct sock *sock );
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static int sock_get_ntstatus( int err );
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static unsigned int sock_get_error( int err );
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@ -448,7 +449,7 @@ static inline int sock_error( struct fd *fd )
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static void free_accept_req( struct accept_req *req )
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{
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list_remove( &req->entry );
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req->acceptsock->accept_recv_req = NULL;
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if (req->acceptsock) req->acceptsock->accept_recv_req = NULL;
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release_object( req->async );
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free( req );
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}
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@ -527,11 +528,37 @@ static void complete_async_accept( struct sock *sock, struct accept_req *req )
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if (debug_level) fprintf( stderr, "completing accept request for socket %p\n", sock );
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if (!accept_into_socket( sock, acceptsock )) return;
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if (acceptsock)
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{
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if (!accept_into_socket( sock, acceptsock )) return;
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iosb = async_get_iosb( async );
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fill_accept_output( req, iosb );
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release_object( iosb );
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iosb = async_get_iosb( async );
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fill_accept_output( req, iosb );
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release_object( iosb );
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}
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else
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{
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obj_handle_t handle;
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if (!(acceptsock = accept_socket( sock ))) return;
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handle = alloc_handle_no_access_check( async_get_thread( async )->process, &acceptsock->obj,
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GENERIC_READ | GENERIC_WRITE | SYNCHRONIZE, OBJ_INHERIT );
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acceptsock->wparam = handle;
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release_object( acceptsock );
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if (!handle) return;
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iosb = async_get_iosb( async );
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if (!(iosb->out_data = malloc( sizeof(handle) )))
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{
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release_object( iosb );
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return;
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}
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iosb->status = STATUS_SUCCESS;
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iosb->out_size = sizeof(handle);
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memcpy( iosb->out_data, &handle, sizeof(handle) );
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release_object( iosb );
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set_error( STATUS_ALERTED );
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}
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}
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static void complete_async_accept_recv( struct accept_req *req )
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@ -1344,8 +1371,11 @@ static struct accept_req *alloc_accept_req( struct sock *acceptsock, struct asyn
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req->accepted = 0;
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req->recv_len = 0;
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req->local_len = 0;
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req->recv_len = params->recv_len;
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req->local_len = params->local_len;
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if (params)
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{
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req->recv_len = params->recv_len;
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req->local_len = params->local_len;
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}
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}
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return req;
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}
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@ -1384,7 +1414,21 @@ static int sock_ioctl( struct fd *fd, ioctl_code_t code, struct async *async )
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return 0;
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}
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if (!(acceptsock = accept_socket( sock ))) return 0;
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if (!(acceptsock = accept_socket( sock )))
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{
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struct accept_req *req;
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if (sock->state & FD_WINE_NONBLOCKING) return 0;
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if (get_error() != (0xc0010000 | WSAEWOULDBLOCK)) return 0;
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if (!(req = alloc_accept_req( NULL, async, NULL ))) return 0;
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list_add_tail( &sock->accept_list, &req->entry );
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queue_async( &sock->accept_q, async );
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sock_reselect( sock );
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set_error( STATUS_PENDING );
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return 1;
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}
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handle = alloc_handle( current->process, &acceptsock->obj,
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GENERIC_READ | GENERIC_WRITE | SYNCHRONIZE, OBJ_INHERIT );
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acceptsock->wparam = handle;
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