ntdll: Use #ifdef to check for potentially undefined macros.
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@ -1431,7 +1431,7 @@ static NTSTATUS dwarf_virtual_unwind( ULONG64 ip, ULONG64 *frame,CONTEXT *contex
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}
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}
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#if HAVE_LIBUNWIND_H
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#ifdef HAVE_LIBUNWIND_H
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/***********************************************************************
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/***********************************************************************
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* libunwind_set_cursor_from_context
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* libunwind_set_cursor_from_context
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*/
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*/
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@ -2341,7 +2341,7 @@ static NTSTATUS call_stack_handlers( EXCEPTION_RECORD *rec, CONTEXT *orig_contex
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if (status != STATUS_SUCCESS) return status;
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if (status != STATUS_SUCCESS) return status;
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got_info = TRUE;
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got_info = TRUE;
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}
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}
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#if HAVE_LIBUNWIND_H
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#ifdef HAVE_LIBUNWIND_H
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else
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else
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{
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{
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status = libunwind_virtual_unwind( context.Rip, &got_info, &dispatch.EstablisherFrame, &new_context,
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status = libunwind_virtual_unwind( context.Rip, &got_info, &dispatch.EstablisherFrame, &new_context,
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@ -3369,7 +3369,7 @@ void WINAPI RtlUnwindEx( PVOID end_frame, PVOID target_ip, EXCEPTION_RECORD *rec
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if (status != STATUS_SUCCESS) raise_status( status, rec );
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if (status != STATUS_SUCCESS) raise_status( status, rec );
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got_info = TRUE;
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got_info = TRUE;
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}
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}
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#if HAVE_LIBUNWIND_H
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#ifdef HAVE_LIBUNWIND_H
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else
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else
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{
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{
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status = libunwind_virtual_unwind( context->Rip, &got_info, &dispatch.EstablisherFrame, &new_context,
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status = libunwind_virtual_unwind( context->Rip, &got_info, &dispatch.EstablisherFrame, &new_context,
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