diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index 7fc97b5d999..f9906b24bfe 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -5142,6 +5142,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL /* WINED3DSIH_IMM_ATOMIC_CMP_EXCH */ NULL, /* WINED3DSIH_IMM_ATOMIC_CONSUME */ NULL, /* WINED3DSIH_IMM_ATOMIC_EXCH */ NULL, + /* WINED3DSIH_IMM_ATOMIC_IADD */ NULL, /* WINED3DSIH_IMM_ATOMIC_OR */ NULL, /* WINED3DSIH_IMM_ATOMIC_UMAX */ NULL, /* WINED3DSIH_IMM_ATOMIC_UMIN */ NULL, diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 2df308e7b11..e47d18b6a04 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -9026,6 +9026,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB /* WINED3DSIH_IMM_ATOMIC_CMP_EXCH */ NULL, /* WINED3DSIH_IMM_ATOMIC_CONSUME */ NULL, /* WINED3DSIH_IMM_ATOMIC_EXCH */ NULL, + /* WINED3DSIH_IMM_ATOMIC_IADD */ NULL, /* WINED3DSIH_IMM_ATOMIC_OR */ NULL, /* WINED3DSIH_IMM_ATOMIC_UMAX */ NULL, /* WINED3DSIH_IMM_ATOMIC_UMIN */ NULL, diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c index 00ed4527f6d..490c985acf1 100644 --- a/dlls/wined3d/shader.c +++ b/dlls/wined3d/shader.c @@ -162,6 +162,7 @@ static const char * const shader_opcode_names[] = /* WINED3DSIH_IMM_ATOMIC_CMP_EXCH */ "imm_atomic_cmp_exch", /* WINED3DSIH_IMM_ATOMIC_CONSUME */ "imm_atomic_consume", /* WINED3DSIH_IMM_ATOMIC_EXCH */ "imm_atomic_exch", + /* WINED3DSIH_IMM_ATOMIC_IADD */ "imm_atomic_iadd", /* WINED3DSIH_IMM_ATOMIC_OR */ "imm_atomic_or", /* WINED3DSIH_IMM_ATOMIC_UMAX */ "imm_atomic_umax", /* WINED3DSIH_IMM_ATOMIC_UMIN */ "imm_atomic_umin", diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c index 9bd9b629ab7..991fad7f44a 100644 --- a/dlls/wined3d/shader_sm4.c +++ b/dlls/wined3d/shader_sm4.c @@ -277,6 +277,7 @@ enum wined3d_sm4_opcode WINED3D_SM5_OP_ATOMIC_UMIN = 0xb1, WINED3D_SM5_OP_IMM_ATOMIC_ALLOC = 0xb2, WINED3D_SM5_OP_IMM_ATOMIC_CONSUME = 0xb3, + WINED3D_SM5_OP_IMM_ATOMIC_IADD = 0xb4, WINED3D_SM5_OP_IMM_ATOMIC_AND = 0xb5, WINED3D_SM5_OP_IMM_ATOMIC_OR = 0xb6, WINED3D_SM5_OP_IMM_ATOMIC_XOR = 0xb7, @@ -1000,6 +1001,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] = {WINED3D_SM5_OP_ATOMIC_UMIN, WINED3DSIH_ATOMIC_UMIN, "U", "iu"}, {WINED3D_SM5_OP_IMM_ATOMIC_ALLOC, WINED3DSIH_IMM_ATOMIC_ALLOC, "u", "U"}, {WINED3D_SM5_OP_IMM_ATOMIC_CONSUME, WINED3DSIH_IMM_ATOMIC_CONSUME, "u", "U"}, + {WINED3D_SM5_OP_IMM_ATOMIC_IADD, WINED3DSIH_IMM_ATOMIC_IADD, "uU", "ii"}, {WINED3D_SM5_OP_IMM_ATOMIC_AND, WINED3DSIH_IMM_ATOMIC_AND, "uU", "iu"}, {WINED3D_SM5_OP_IMM_ATOMIC_OR, WINED3DSIH_IMM_ATOMIC_OR, "uU", "iu"}, {WINED3D_SM5_OP_IMM_ATOMIC_XOR, WINED3DSIH_IMM_ATOMIC_XOR, "uU", "iu"}, diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 7209ce8d170..9b16e14aad6 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -692,6 +692,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER WINED3DSIH_IMM_ATOMIC_CMP_EXCH, WINED3DSIH_IMM_ATOMIC_CONSUME, WINED3DSIH_IMM_ATOMIC_EXCH, + WINED3DSIH_IMM_ATOMIC_IADD, WINED3DSIH_IMM_ATOMIC_OR, WINED3DSIH_IMM_ATOMIC_UMAX, WINED3DSIH_IMM_ATOMIC_UMIN,