d3d8/tests: Add UpdateTexture tests with volumes.
This commit is contained in:
parent
9dcca7ba8a
commit
930d43be08
|
@ -4975,6 +4975,162 @@ out:
|
||||||
DestroyWindow(window);
|
DestroyWindow(window);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void test_update_volumetexture(void)
|
||||||
|
{
|
||||||
|
IDirect3DDevice8 *device;
|
||||||
|
IDirect3D8 *d3d8;
|
||||||
|
HWND window;
|
||||||
|
HRESULT hr;
|
||||||
|
IDirect3DVolumeTexture8 *src, *dst;
|
||||||
|
unsigned int i;
|
||||||
|
D3DLOCKED_BOX locked_box;
|
||||||
|
ULONG refcount;
|
||||||
|
D3DCAPS8 caps;
|
||||||
|
static const struct
|
||||||
|
{
|
||||||
|
D3DPOOL src_pool, dst_pool;
|
||||||
|
HRESULT hr;
|
||||||
|
}
|
||||||
|
tests[] =
|
||||||
|
{
|
||||||
|
{ D3DPOOL_DEFAULT, D3DPOOL_DEFAULT, D3DERR_INVALIDCALL },
|
||||||
|
{ D3DPOOL_MANAGED, D3DPOOL_DEFAULT, D3DERR_INVALIDCALL },
|
||||||
|
{ D3DPOOL_SYSTEMMEM, D3DPOOL_DEFAULT, D3D_OK },
|
||||||
|
{ D3DPOOL_SCRATCH, D3DPOOL_DEFAULT, D3DERR_INVALIDCALL },
|
||||||
|
|
||||||
|
{ D3DPOOL_DEFAULT, D3DPOOL_MANAGED, D3DERR_INVALIDCALL },
|
||||||
|
{ D3DPOOL_MANAGED, D3DPOOL_MANAGED, D3DERR_INVALIDCALL },
|
||||||
|
{ D3DPOOL_SYSTEMMEM, D3DPOOL_MANAGED, D3DERR_INVALIDCALL },
|
||||||
|
{ D3DPOOL_SCRATCH, D3DPOOL_MANAGED, D3DERR_INVALIDCALL },
|
||||||
|
|
||||||
|
{ D3DPOOL_DEFAULT, D3DPOOL_SYSTEMMEM, D3DERR_INVALIDCALL },
|
||||||
|
{ D3DPOOL_MANAGED, D3DPOOL_SYSTEMMEM, D3DERR_INVALIDCALL },
|
||||||
|
{ D3DPOOL_SYSTEMMEM, D3DPOOL_SYSTEMMEM, D3DERR_INVALIDCALL },
|
||||||
|
{ D3DPOOL_SCRATCH, D3DPOOL_SYSTEMMEM, D3DERR_INVALIDCALL },
|
||||||
|
|
||||||
|
{ D3DPOOL_DEFAULT, D3DPOOL_SCRATCH, D3DERR_INVALIDCALL },
|
||||||
|
{ D3DPOOL_MANAGED, D3DPOOL_SCRATCH, D3DERR_INVALIDCALL },
|
||||||
|
{ D3DPOOL_SYSTEMMEM, D3DPOOL_SCRATCH, D3DERR_INVALIDCALL },
|
||||||
|
{ D3DPOOL_SCRATCH, D3DPOOL_SCRATCH, D3DERR_INVALIDCALL },
|
||||||
|
};
|
||||||
|
static const struct
|
||||||
|
{
|
||||||
|
UINT src_size, dst_size;
|
||||||
|
UINT src_lvl, dst_lvl;
|
||||||
|
D3DFORMAT src_fmt, dst_fmt;
|
||||||
|
}
|
||||||
|
tests2[] =
|
||||||
|
{
|
||||||
|
{ 8, 8, 0, 0, D3DFMT_A8R8G8B8, D3DFMT_A8R8G8B8 },
|
||||||
|
{ 8, 8, 4, 4, D3DFMT_A8R8G8B8, D3DFMT_A8R8G8B8 },
|
||||||
|
{ 8, 8, 2, 2, D3DFMT_A8R8G8B8, D3DFMT_A8R8G8B8 },
|
||||||
|
{ 8, 8, 1, 1, D3DFMT_A8R8G8B8, D3DFMT_A8R8G8B8 },
|
||||||
|
{ 8, 8, 4, 0, D3DFMT_A8R8G8B8, D3DFMT_A8R8G8B8 },
|
||||||
|
{ 8, 8, 1, 4, D3DFMT_A8R8G8B8, D3DFMT_A8R8G8B8 }, /* Different level count */
|
||||||
|
{ 4, 8, 1, 1, D3DFMT_A8R8G8B8, D3DFMT_A8R8G8B8 }, /* Different size */
|
||||||
|
{ 8, 8, 4, 4, D3DFMT_A8R8G8B8, D3DFMT_X8R8G8B8 }, /* Different format */
|
||||||
|
};
|
||||||
|
|
||||||
|
if (!(d3d8 = pDirect3DCreate8(D3D_SDK_VERSION)))
|
||||||
|
{
|
||||||
|
skip("Failed to create IDirect3D8 object, skipping tests.\n");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
window = CreateWindowA("static", "d3d8_test", WS_OVERLAPPEDWINDOW,
|
||||||
|
0, 0, 640, 480, 0, 0, 0, 0);
|
||||||
|
if (!(device = create_device(d3d8, window, window, TRUE)))
|
||||||
|
{
|
||||||
|
skip("Failed to create a D3D device, skipping tests.\n");
|
||||||
|
IDirect3D8_Release(d3d8);
|
||||||
|
DestroyWindow(window);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
hr = IDirect3DDevice8_GetDeviceCaps(device, &caps);
|
||||||
|
ok(SUCCEEDED(hr), "Failed to get caps, hr %#x.\n", hr);
|
||||||
|
if (!(caps.TextureCaps & D3DPTEXTURECAPS_VOLUMEMAP))
|
||||||
|
{
|
||||||
|
skip("Volume textures not supported, skipping test.\n");
|
||||||
|
goto out;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (i = 0; i < sizeof(tests) / sizeof(*tests); i++)
|
||||||
|
{
|
||||||
|
DWORD src_usage = tests[i].src_pool == D3DPOOL_DEFAULT ? D3DUSAGE_DYNAMIC : 0;
|
||||||
|
DWORD dst_usage = tests[i].dst_pool == D3DPOOL_DEFAULT ? D3DUSAGE_DYNAMIC : 0;
|
||||||
|
|
||||||
|
hr = IDirect3DDevice8_CreateVolumeTexture(device, 1, 1, 1, 1, src_usage,
|
||||||
|
D3DFMT_A8R8G8B8, tests[i].src_pool, &src);
|
||||||
|
ok(SUCCEEDED(hr), "Failed to create volume texture, hr %#x.\n", hr);
|
||||||
|
hr = IDirect3DDevice8_CreateVolumeTexture(device, 1, 1, 1, 1, dst_usage,
|
||||||
|
D3DFMT_A8R8G8B8, tests[i].dst_pool, &dst);
|
||||||
|
ok(SUCCEEDED(hr), "Failed to create volume texture, hr %#x.\n", hr);
|
||||||
|
|
||||||
|
hr = IDirect3DVolumeTexture8_LockBox(src, 0, &locked_box, NULL, 0);
|
||||||
|
ok(SUCCEEDED(hr), "Failed to lock volume texture, hr %#x.\n", hr);
|
||||||
|
*((DWORD *)locked_box.pBits) = 0x11223344;
|
||||||
|
hr = IDirect3DVolumeTexture8_UnlockBox(src, 0);
|
||||||
|
ok(SUCCEEDED(hr), "Failed to unlock volume texture, hr %#x.\n", hr);
|
||||||
|
|
||||||
|
hr = IDirect3DDevice8_UpdateTexture(device, (IDirect3DBaseTexture8 *)src, (IDirect3DBaseTexture8 *)dst);
|
||||||
|
ok(hr == tests[i].hr, "UpdateTexture returned %#x, expected %#x, src pool %x, dst pool %u.\n",
|
||||||
|
hr, tests[i].hr, tests[i].src_pool, tests[i].dst_pool);
|
||||||
|
|
||||||
|
if (SUCCEEDED(hr))
|
||||||
|
{
|
||||||
|
DWORD content = *((DWORD *)locked_box.pBits);
|
||||||
|
hr = IDirect3DVolumeTexture8_LockBox(dst, 0, &locked_box, NULL, 0);
|
||||||
|
ok(SUCCEEDED(hr), "Failed to lock volume texture, hr %#x.\n", hr);
|
||||||
|
ok(content == 0x11223344, "Dest texture contained %#x, expected 0x11223344.\n", content);
|
||||||
|
hr = IDirect3DVolumeTexture8_UnlockBox(dst, 0);
|
||||||
|
ok(SUCCEEDED(hr), "Failed to unlock volume texture, hr %#x.\n", hr);
|
||||||
|
}
|
||||||
|
IDirect3DVolumeTexture8_Release(src);
|
||||||
|
IDirect3DVolumeTexture8_Release(dst);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!(caps.TextureCaps & D3DPTEXTURECAPS_MIPVOLUMEMAP))
|
||||||
|
{
|
||||||
|
skip("Mipmapped volume maps not supported.\n");
|
||||||
|
goto out;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (i = 0; i < sizeof(tests2) / sizeof(*tests2); i++)
|
||||||
|
{
|
||||||
|
hr = IDirect3DDevice8_CreateVolumeTexture(device,
|
||||||
|
tests2[i].src_size, tests2[i].src_size, tests2[i].src_size,
|
||||||
|
tests2[i].src_lvl, 0, tests2[i].src_fmt, D3DPOOL_SYSTEMMEM, &src);
|
||||||
|
ok(SUCCEEDED(hr), "Failed to create volume texture, hr %#x, case %u.\n", hr, i);
|
||||||
|
hr = IDirect3DDevice8_CreateVolumeTexture(device,
|
||||||
|
tests2[i].dst_size, tests2[i].dst_size, tests2[i].dst_size,
|
||||||
|
tests2[i].dst_lvl, 0, tests2[i].dst_fmt, D3DPOOL_DEFAULT, &dst);
|
||||||
|
ok(SUCCEEDED(hr), "Failed to create volume texture, hr %#x, case %u.\n", hr, i);
|
||||||
|
|
||||||
|
hr = IDirect3DDevice8_UpdateTexture(device, (IDirect3DBaseTexture8 *)src, (IDirect3DBaseTexture8 *)dst);
|
||||||
|
if (FAILED(hr))
|
||||||
|
todo_wine ok(SUCCEEDED(hr), "Failed to update texture, hr %#x, case %u.\n", hr, i);
|
||||||
|
else
|
||||||
|
ok(SUCCEEDED(hr), "Failed to update texture, hr %#x, case %u.\n", hr, i);
|
||||||
|
|
||||||
|
IDirect3DVolumeTexture8_Release(src);
|
||||||
|
IDirect3DVolumeTexture8_Release(dst);
|
||||||
|
}
|
||||||
|
|
||||||
|
/* As far as I can see, UpdateTexture on non-matching texture behaves like a memcpy. The raw data
|
||||||
|
* stays the same in a format change, a 2x2x1 texture is copied into the first row of a 4x4x1 texture,
|
||||||
|
* etc. I could not get it to segfault, but the nonexistent 5th pixel of a 2x2x1 texture is copied into
|
||||||
|
* pixel 1x2x1 of a 4x4x1 texture, demonstrating a read beyond the texture's end. I suspect any bad
|
||||||
|
* memory access is silently ignored by the runtime, in the kernel or on the GPU.
|
||||||
|
*
|
||||||
|
* I'm not adding tests for this behavior until an application needs it. */
|
||||||
|
|
||||||
|
out:
|
||||||
|
refcount = IDirect3DDevice8_Release(device);
|
||||||
|
ok(!refcount, "Device has %u references left.\n", refcount);
|
||||||
|
IDirect3D8_Release(d3d8);
|
||||||
|
DestroyWindow(window);
|
||||||
|
}
|
||||||
START_TEST(device)
|
START_TEST(device)
|
||||||
{
|
{
|
||||||
HMODULE d3d8_handle = LoadLibraryA( "d3d8.dll" );
|
HMODULE d3d8_handle = LoadLibraryA( "d3d8.dll" );
|
||||||
|
@ -5053,6 +5209,7 @@ START_TEST(device)
|
||||||
test_rtpatch();
|
test_rtpatch();
|
||||||
test_npot_textures();
|
test_npot_textures();
|
||||||
test_volume_locking();
|
test_volume_locking();
|
||||||
|
test_update_volumetexture();
|
||||||
}
|
}
|
||||||
UnregisterClassA("d3d8_test_wc", GetModuleHandleA(NULL));
|
UnregisterClassA("d3d8_test_wc", GetModuleHandleA(NULL));
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue