dinput/tests: Move Windows.Gaming.Input.RacingWheel tests to joystick8.c.

Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Rémi Bernon 2022-04-26 22:28:01 +02:00 committed by Alexandre Julliard
parent 4ee3edf98c
commit 92f05bd3e7
2 changed files with 113 additions and 40 deletions

View File

@ -4587,17 +4587,15 @@ static void test_windows_gaming_input(void)
COLLECTION(1, Physical),
REPORT_ID(1, 1),
USAGE(4, (HID_USAGE_PAGE_SIMULATION<<16)|HID_USAGE_SIMULATION_STEERING),
USAGE(4, (HID_USAGE_PAGE_SIMULATION<<16)|HID_USAGE_SIMULATION_ACCELERATOR),
USAGE(4, (HID_USAGE_PAGE_SIMULATION<<16)|HID_USAGE_SIMULATION_BRAKE),
USAGE(4, (HID_USAGE_PAGE_SIMULATION<<16)|HID_USAGE_SIMULATION_CLUTCH),
USAGE(1, HID_USAGE_GENERIC_X),
USAGE(1, HID_USAGE_GENERIC_Y),
USAGE(1, HID_USAGE_GENERIC_Z),
LOGICAL_MINIMUM(1, 0),
LOGICAL_MAXIMUM(1, 127),
PHYSICAL_MINIMUM(1, 0),
PHYSICAL_MAXIMUM(1, 127),
REPORT_SIZE(1, 8),
REPORT_COUNT(1, 5),
REPORT_COUNT(1, 3),
INPUT(1, Data|Var|Abs),
USAGE(1, HID_USAGE_GENERIC_HATSWITCH),
@ -5006,7 +5004,7 @@ static void test_windows_gaming_input(void)
struct hid_device_desc desc =
{
.use_report_id = TRUE,
.caps = { .InputReportByteLength = 8 },
.caps = { .InputReportByteLength = 6 },
.attributes = default_attributes,
};
struct hid_expect expect_init[] =
@ -5148,7 +5146,6 @@ static void test_windows_gaming_input(void)
};
static const WCHAR *force_feedback_motor = RuntimeClass_Windows_Gaming_Input_ForceFeedback_ForceFeedbackMotor;
static const WCHAR *controller_class_name = RuntimeClass_Windows_Gaming_Input_RawGameController;
static const WCHAR *racing_wheel_class_name = RuntimeClass_Windows_Gaming_Input_RacingWheel;
DIPROPGUIDANDPATH guid_path =
{
@ -5166,16 +5163,11 @@ static void test_windows_gaming_input(void)
EventRegistrationToken controller_added_token;
struct bool_async_handler bool_async_handler;
IVectorView_ForceFeedbackMotor *motors_view;
IVectorView_RacingWheel *racing_wheels_view;
IRacingWheelStatics2 *racing_wheel_statics2;
IRacingWheelStatics *racing_wheel_statics;
ForceFeedbackEffectAxes supported_axes;
IAsyncOperation_boolean *bool_async;
IRawGameController *raw_controller;
IGameController *game_controller;
IDirectInputDevice8W *device;
IForceFeedbackMotor *motor;
IRacingWheel *racing_wheel;
BOOLEAN paused, enabled;
IAsyncInfo *async_info;
DOUBLE gain;
@ -5244,34 +5236,6 @@ static void test_windows_gaming_input(void)
ok( hr == S_OK, "GetAt returned %#lx\n", hr );
IVectorView_RawGameController_Release( controllers_view );
hr = pWindowsCreateString( racing_wheel_class_name, wcslen( racing_wheel_class_name ), &str );
ok( hr == S_OK, "WindowsCreateString returned %#lx\n", hr );
hr = pRoGetActivationFactory( str, &IID_IRacingWheelStatics, (void **)&racing_wheel_statics );
ok( hr == S_OK, "RoGetActivationFactory returned %#lx\n", hr );
hr = pRoGetActivationFactory( str, &IID_IRacingWheelStatics2, (void **)&racing_wheel_statics2 );
ok( hr == S_OK, "RoGetActivationFactory returned %#lx\n", hr );
pWindowsDeleteString( str );
/* HID driving wheels aren't exposed as WGI gamepads on Windows */
hr = IRacingWheelStatics_get_RacingWheels( racing_wheel_statics, &racing_wheels_view );
ok( hr == S_OK, "get_RacingWheels returned %#lx\n", hr );
hr = IVectorView_RacingWheel_get_Size( racing_wheels_view, &size );
ok( hr == S_OK, "get_Size returned %#lx\n", hr );
todo_wine /* but Wine currently intentionally does */
ok( size == 0, "got size %u\n", size );
IVectorView_RacingWheel_Release( racing_wheels_view );
IRacingWheelStatics_Release( racing_wheel_statics );
hr = IRawGameController_QueryInterface( raw_controller, &IID_IGameController, (void **)&game_controller );
ok( hr == S_OK, "QueryInterface returned %#lx\n", hr );
hr = IRacingWheelStatics2_FromGameController( racing_wheel_statics2, game_controller, &racing_wheel );
ok( hr == S_OK, "FromGameController returned %#lx\n", hr );
todo_wine
ok( racing_wheel == NULL, "got racing_wheel %p\n", racing_wheel );
IGameController_Release( game_controller );
IRacingWheelStatics2_Release( racing_wheel_statics2 );
set_hid_expect( file, expect_acquire, sizeof(expect_acquire) );
hr = IRawGameController_get_ForceFeedbackMotors( raw_controller, &motors_view );
ok( hr == S_OK, "get_ForceFeedbackMotors returned %#lx\n", hr );

View File

@ -3917,6 +3917,49 @@ static void test_windows_gaming_input(void)
END_COLLECTION,
};
C_ASSERT(sizeof(report_desc) < MAX_HID_DESCRIPTOR_LEN);
static const unsigned char wheel_threepedals_desc[] =
{
USAGE_PAGE(1, HID_USAGE_PAGE_GENERIC),
USAGE(1, HID_USAGE_GENERIC_JOYSTICK),
COLLECTION(1, Application),
USAGE(1, HID_USAGE_GENERIC_JOYSTICK),
COLLECTION(1, Physical),
USAGE(4, (HID_USAGE_PAGE_SIMULATION<<16)|HID_USAGE_SIMULATION_STEERING),
USAGE(4, (HID_USAGE_PAGE_SIMULATION<<16)|HID_USAGE_SIMULATION_ACCELERATOR),
USAGE(4, (HID_USAGE_PAGE_SIMULATION<<16)|HID_USAGE_SIMULATION_BRAKE),
USAGE(4, (HID_USAGE_PAGE_SIMULATION<<16)|HID_USAGE_SIMULATION_CLUTCH),
USAGE(1, HID_USAGE_GENERIC_Y),
LOGICAL_MINIMUM(1, 0),
LOGICAL_MAXIMUM(1, 127),
PHYSICAL_MINIMUM(1, 0),
PHYSICAL_MAXIMUM(1, 127),
REPORT_SIZE(1, 8),
REPORT_COUNT(1, 5),
INPUT(1, Data|Var|Abs),
USAGE(1, HID_USAGE_GENERIC_HATSWITCH),
LOGICAL_MINIMUM(1, 1),
LOGICAL_MAXIMUM(1, 8),
PHYSICAL_MINIMUM(1, 0),
PHYSICAL_MAXIMUM(1, 8),
REPORT_SIZE(1, 8),
REPORT_COUNT(1, 1),
INPUT(1, Data|Var|Abs|Null),
USAGE_PAGE(1, HID_USAGE_PAGE_BUTTON),
USAGE_MINIMUM(1, 1),
USAGE_MAXIMUM(1, 5),
LOGICAL_MINIMUM(1, 0),
LOGICAL_MAXIMUM(1, 1),
PHYSICAL_MINIMUM(1, 0),
PHYSICAL_MAXIMUM(1, 1),
REPORT_SIZE(1, 1),
REPORT_COUNT(1, 16),
INPUT(1, Data|Var|Abs),
END_COLLECTION,
END_COLLECTION,
};
C_ASSERT(sizeof(wheel_threepedals_desc) < MAX_HID_DESCRIPTOR_LEN);
#include "pop_hid_macros.h"
struct hid_device_desc desc =
@ -3926,15 +3969,20 @@ static void test_windows_gaming_input(void)
.attributes = default_attributes,
};
static const WCHAR *controller_class_name = RuntimeClass_Windows_Gaming_Input_RawGameController;
static const WCHAR *racing_wheel_class_name = RuntimeClass_Windows_Gaming_Input_RacingWheel;
static const WCHAR *gamepad_class_name = RuntimeClass_Windows_Gaming_Input_Gamepad;
IRawGameController *raw_controller, *tmp_raw_controller;
IVectorView_RawGameController *controllers_view;
IRawGameControllerStatics *controller_statics;
EventRegistrationToken controller_added_token;
IVectorView_RacingWheel *racing_wheels_view;
IRacingWheelStatics2 *racing_wheel_statics2;
IRacingWheelStatics *racing_wheel_statics;
IVectorView_Gamepad *gamepads_view;
IGamepadStatics *gamepad_statics;
IGameController *game_controller;
IRacingWheel *racing_wheel;
UINT32 size;
HSTRING str;
HRESULT hr;
@ -4044,6 +4092,67 @@ static void test_windows_gaming_input(void)
hr = IRawGameControllerStatics_remove_RawGameControllerAdded( controller_statics, controller_added_token );
ok( hr == S_OK, "remove_RawGameControllerAdded returned %#lx\n", hr );
hid_device_stop( &desc );
desc.report_descriptor_len = sizeof(wheel_threepedals_desc);
memcpy( desc.report_descriptor_buf, wheel_threepedals_desc, sizeof(wheel_threepedals_desc) );
fill_context( __LINE__, desc.context, ARRAY_SIZE(desc.context) );
controller_added.event = CreateEventW( NULL, FALSE, FALSE, NULL );
ok( !!controller_added.event, "CreateEventW failed, error %lu\n", GetLastError() );
hr = IRawGameControllerStatics_add_RawGameControllerAdded( controller_statics, &controller_added.IEventHandler_RawGameController_iface,
&controller_added_token );
ok( hr == S_OK, "add_RawGameControllerAdded returned %#lx\n", hr );
ok( controller_added_token.value, "got token %I64u\n", controller_added_token.value );
if (!hid_device_start( &desc )) goto done;
WaitForSingleObject( controller_added.event, INFINITE );
CloseHandle( controller_added.event );
hr = IRawGameControllerStatics_get_RawGameControllers( controller_statics, &controllers_view );
ok( hr == S_OK, "get_RawGameControllers returned %#lx\n", hr );
hr = IVectorView_RawGameController_get_Size( controllers_view, &size );
ok( hr == S_OK, "get_Size returned %#lx\n", hr );
ok( size == 1, "got size %u\n", size );
hr = IVectorView_RawGameController_GetAt( controllers_view, 0, &raw_controller );
ok( hr == S_OK, "GetAt returned %#lx\n", hr );
IVectorView_RawGameController_Release( controllers_view );
hr = IRawGameControllerStatics_remove_RawGameControllerAdded( controller_statics, controller_added_token );
ok( hr == S_OK, "remove_RawGameControllerAdded returned %#lx\n", hr );
hr = pWindowsCreateString( racing_wheel_class_name, wcslen( racing_wheel_class_name ), &str );
ok( hr == S_OK, "WindowsCreateString returned %#lx\n", hr );
hr = pRoGetActivationFactory( str, &IID_IRacingWheelStatics, (void **)&racing_wheel_statics );
ok( hr == S_OK, "RoGetActivationFactory returned %#lx\n", hr );
hr = pRoGetActivationFactory( str, &IID_IRacingWheelStatics2, (void **)&racing_wheel_statics2 );
ok( hr == S_OK, "RoGetActivationFactory returned %#lx\n", hr );
pWindowsDeleteString( str );
/* HID driving wheels aren't exposed as WGI RacingWheel on Windows */
hr = IRacingWheelStatics_get_RacingWheels( racing_wheel_statics, &racing_wheels_view );
ok( hr == S_OK, "get_RacingWheels returned %#lx\n", hr );
hr = IVectorView_RacingWheel_get_Size( racing_wheels_view, &size );
ok( hr == S_OK, "get_Size returned %#lx\n", hr );
todo_wine /* but Wine currently intentionally does */
ok( size == 0, "got size %u\n", size );
IVectorView_RacingWheel_Release( racing_wheels_view );
IRacingWheelStatics_Release( racing_wheel_statics );
hr = IRawGameController_QueryInterface( raw_controller, &IID_IGameController, (void **)&game_controller );
ok( hr == S_OK, "QueryInterface returned %#lx\n", hr );
hr = IRacingWheelStatics2_FromGameController( racing_wheel_statics2, game_controller, &racing_wheel );
ok( hr == S_OK, "FromGameController returned %#lx\n", hr );
todo_wine
ok( racing_wheel == NULL, "got racing_wheel %p\n", racing_wheel );
if (racing_wheel) IRacingWheel_Release( racing_wheel );
IGameController_Release( game_controller );
IRacingWheelStatics2_Release( racing_wheel_statics2 );
IRawGameController_Release( raw_controller );
IRawGameControllerStatics_Release( controller_statics );
done: