d3d8: Avoid a not needed address-of operator.
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parent
2cf47c00f2
commit
92dfc02b01
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@ -22,7 +22,7 @@
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static HWND create_window(void)
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static HWND create_window(void)
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{
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{
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WNDCLASS wc = {0};
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WNDCLASS wc = {0};
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wc.lpfnWndProc = &DefWindowProc;
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wc.lpfnWndProc = DefWindowProc;
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wc.lpszClassName = "d3d8_test_wc";
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wc.lpszClassName = "d3d8_test_wc";
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RegisterClass(&wc);
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RegisterClass(&wc);
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@ -22,7 +22,7 @@
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static HWND create_window(void)
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static HWND create_window(void)
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{
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{
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WNDCLASS wc = {0};
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WNDCLASS wc = {0};
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wc.lpfnWndProc = &DefWindowProc;
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wc.lpfnWndProc = DefWindowProc;
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wc.lpszClassName = "d3d8_test_wc";
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wc.lpszClassName = "d3d8_test_wc";
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RegisterClass(&wc);
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RegisterClass(&wc);
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@ -30,7 +30,7 @@ static HWND create_window(void)
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{
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{
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WNDCLASS wc = {0};
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WNDCLASS wc = {0};
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HWND ret;
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HWND ret;
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wc.lpfnWndProc = &DefWindowProc;
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wc.lpfnWndProc = DefWindowProc;
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wc.lpszClassName = "d3d8_test_wc";
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wc.lpszClassName = "d3d8_test_wc";
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RegisterClass(&wc);
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RegisterClass(&wc);
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@ -22,7 +22,7 @@
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static HWND create_window(void)
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static HWND create_window(void)
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{
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{
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WNDCLASS wc = {0};
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WNDCLASS wc = {0};
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wc.lpfnWndProc = &DefWindowProc;
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wc.lpfnWndProc = DefWindowProc;
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wc.lpszClassName = "d3d8_test_wc";
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wc.lpszClassName = "d3d8_test_wc";
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RegisterClass(&wc);
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RegisterClass(&wc);
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