From 92a1ede37fa196345d11fe99ea23e82b911b9aba Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Fri, 5 Sep 2014 17:33:04 +0200 Subject: [PATCH] d2d1: Implement d2d_d3d_render_target_GetSize(). --- dlls/d2d1/render_target.c | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/dlls/d2d1/render_target.c b/dlls/d2d1/render_target.c index 9664fde2d4b..6a1b963c3d2 100644 --- a/dlls/d2d1/render_target.c +++ b/dlls/d2d1/render_target.c @@ -488,10 +488,12 @@ static void STDMETHODCALLTYPE d2d_d3d_render_target_GetDpi(ID2D1RenderTarget *if static D2D1_SIZE_F * STDMETHODCALLTYPE d2d_d3d_render_target_GetSize(ID2D1RenderTarget *iface, D2D1_SIZE_F *size) { - FIXME("iface %p, size %p stub!\n", iface, size); + struct d2d_d3d_render_target *render_target = impl_from_ID2D1RenderTarget(iface); - size->width = 0.0f; - size->height = 0.0f; + TRACE("iface %p, size %p.\n", iface, size); + + size->width = render_target->pixel_size.width / (render_target->dpi_x / 96.0f); + size->height = render_target->pixel_size.height / (render_target->dpi_y / 96.0f); return size; }