gdi32: Change the object-level brush function to accept a stand-alone dib and a separate clip region.
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c6f6c3f727
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925fa10865
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@ -75,6 +75,7 @@ extern void free_pattern_brush(dibdrv_physdev *pdev) DECLSPEC_HIDDEN;
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extern void copy_dib_color_info(dib_info *dst, const dib_info *src) DECLSPEC_HIDDEN;
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extern BOOL convert_dib(dib_info *dst, const dib_info *src) DECLSPEC_HIDDEN;
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extern DWORD get_fg_color(dibdrv_physdev *pdev, COLORREF color) DECLSPEC_HIDDEN;
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extern BOOL brush_rects( dibdrv_physdev *pdev, int num, const RECT *rects ) DECLSPEC_HIDDEN;
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static inline BOOL defer_pen(dibdrv_physdev *pdev)
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{
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@ -107,7 +107,7 @@ BOOL dibdrv_PatBlt( PHYSDEV dev, struct bitblt_coords *dst, DWORD rop )
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update_brush_rop( pdev, rop2 );
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done = pdev->brush_rects( pdev, 1, &dst->visrect );
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done = brush_rects( pdev, 1, &dst->visrect );
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update_brush_rop( pdev, GetROP2(dev->hdc) );
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@ -139,7 +139,7 @@ BOOL dibdrv_PaintRgn( PHYSDEV dev, HRGN rgn )
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{
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rect = get_device_rect( dev->hdc, region->rects[i].left, region->rects[i].top,
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region->rects[i].right, region->rects[i].bottom, FALSE );
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pdev->brush_rects( pdev, 1, &rect );
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brush_rects( pdev, 1, &rect );
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}
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release_wine_region( rgn );
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@ -236,7 +236,7 @@ BOOL dibdrv_Rectangle( PHYSDEV dev, INT left, INT top, INT right, INT bottom )
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rect.right -= 1;
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rect.bottom -= 1;
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pdev->brush_rects(pdev, 1, &rect);
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brush_rects(pdev, 1, &rect);
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return TRUE;
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}
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@ -1059,10 +1059,16 @@ COLORREF dibdrv_SetDCPenColor( PHYSDEV dev, COLORREF color )
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* Fill a number of rectangles with the solid brush
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* FIXME: Should we insist l < r && t < b? Currently we assume this.
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*/
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static BOOL solid_brush(dibdrv_physdev *pdev, int num, RECT *rects)
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static BOOL solid_brush(dibdrv_physdev *pdev, dib_info *dib, int num, const RECT *rects, HRGN region)
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{
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int i, j;
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const WINEREGION *clip = get_wine_region(pdev->clip);
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const WINEREGION *clip = get_wine_region( region );
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if (!clip)
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{
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dib->funcs->solid_rects( dib, num, rects, pdev->brush_and, pdev->brush_xor );
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return TRUE;
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}
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for(i = 0; i < num; i++)
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{
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@ -1074,7 +1080,7 @@ static BOOL solid_brush(dibdrv_physdev *pdev, int num, RECT *rects)
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if(clip->rects[j].top <= rect.top && clip->rects[j].bottom >= rect.bottom &&
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clip->rects[j].left <= rect.left && clip->rects[j].right >= rect.right)
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{
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pdev->dib.funcs->solid_rects(&pdev->dib, 1, &rect, pdev->brush_and, pdev->brush_xor);
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dib->funcs->solid_rects( dib, 1, &rect, pdev->brush_and, pdev->brush_xor );
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break;
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}
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@ -1088,11 +1094,11 @@ static BOOL solid_brush(dibdrv_physdev *pdev, int num, RECT *rects)
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rect.right = min(rect.right, clip->rects[j].right);
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rect.bottom = min(rect.bottom, clip->rects[j].bottom);
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pdev->dib.funcs->solid_rects(&pdev->dib, 1, &rect, pdev->brush_and, pdev->brush_xor);
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dib->funcs->solid_rects( dib, 1, &rect, pdev->brush_and, pdev->brush_xor );
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}
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}
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}
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release_wine_region(pdev->clip);
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release_wine_region( region );
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return TRUE;
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}
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@ -1205,7 +1211,7 @@ static BOOL create_hatch_brush_bits(dibdrv_physdev *pdev)
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* Fill a number of rectangles with the pattern brush
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* FIXME: Should we insist l < r && t < b? Currently we assume this.
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*/
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static BOOL pattern_brush(dibdrv_physdev *pdev, int num, RECT *rects)
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static BOOL pattern_brush(dibdrv_physdev *pdev, dib_info *dib, int num, const RECT *rects, HRGN region)
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{
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int i, j;
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const WINEREGION *clip;
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@ -1233,7 +1239,14 @@ static BOOL pattern_brush(dibdrv_physdev *pdev, int num, RECT *rects)
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GetBrushOrgEx(pdev->dev.hdc, &origin);
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clip = get_wine_region(pdev->clip);
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clip = get_wine_region( region );
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if (!clip)
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{
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dib->funcs->pattern_rects( dib, num, rects, &origin, &pdev->brush_dib, pdev->brush_and_bits, pdev->brush_xor_bits );
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return TRUE;
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}
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for(i = 0; i < num; i++)
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{
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for(j = 0; j < clip->numRects; j++)
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@ -1244,7 +1257,7 @@ static BOOL pattern_brush(dibdrv_physdev *pdev, int num, RECT *rects)
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if(clip->rects[j].top <= rect.top && clip->rects[j].bottom >= rect.bottom &&
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clip->rects[j].left <= rect.left && clip->rects[j].right >= rect.right)
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{
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pdev->dib.funcs->pattern_rects(&pdev->dib, 1, &rect, &origin, &pdev->brush_dib, pdev->brush_and_bits, pdev->brush_xor_bits);
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dib->funcs->pattern_rects( dib, 1, &rect, &origin, &pdev->brush_dib, pdev->brush_and_bits, pdev->brush_xor_bits );
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break;
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}
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@ -1258,15 +1271,15 @@ static BOOL pattern_brush(dibdrv_physdev *pdev, int num, RECT *rects)
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rect.right = min(rect.right, clip->rects[j].right);
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rect.bottom = min(rect.bottom, clip->rects[j].bottom);
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pdev->dib.funcs->pattern_rects(&pdev->dib, 1, &rect, &origin, &pdev->brush_dib, pdev->brush_and_bits, pdev->brush_xor_bits);
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dib->funcs->pattern_rects( dib, 1, &rect, &origin, &pdev->brush_dib, pdev->brush_and_bits, pdev->brush_xor_bits );
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}
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}
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}
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release_wine_region(pdev->clip);
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release_wine_region( region );
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return TRUE;
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}
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static BOOL null_brush(dibdrv_physdev *pdev, int num, RECT *rects)
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static BOOL null_brush(dibdrv_physdev *pdev, dib_info *dib, int num, const RECT *rects, HRGN region)
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{
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return TRUE;
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}
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@ -1392,3 +1405,8 @@ COLORREF dibdrv_SetDCBrushColor( PHYSDEV dev, COLORREF color )
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return next->funcs->pSetDCBrushColor( next, color );
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}
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BOOL brush_rects(dibdrv_physdev *pdev, int num, const RECT *rects)
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{
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return pdev->brush_rects( pdev, &pdev->dib, num, rects, pdev->clip );
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}
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@ -146,7 +146,7 @@ typedef struct dibdrv_physdev
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DWORD brush_color, brush_and, brush_xor;
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dib_info brush_dib;
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void *brush_and_bits, *brush_xor_bits;
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BOOL (* brush_rects)(struct dibdrv_physdev *pdev, int num, RECT *rects);
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BOOL (* brush_rects)(struct dibdrv_physdev *pdev, dib_info *dib, int num, const RECT *rects, HRGN clip);
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/* background */
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DWORD bkgnd_color, bkgnd_and, bkgnd_xor;
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