From 92488ca7c11f366678fe79cc771fb17b2641cd2e Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Fri, 9 Jan 2009 10:23:42 +0100 Subject: [PATCH] wined3d: Simplify checking if an attribute is used in loadNumberedArrays(). --- dlls/wined3d/state.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index 5c999b88d80..b054ee14ab7 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -3900,7 +3900,7 @@ static inline void loadNumberedArrays(IWineD3DStateBlockImpl *stateblock, stateblock->wineD3DDevice->instancedDraw = FALSE; for (i = 0; i < MAX_ATTRIBS; i++) { - if (!strided->u.input[i].VBO && !strided->u.input[i].lpData) + if (!(strided->use_map & (1 << i))) { if (context->numbered_array_mask & (1 << i)) unload_numbered_array(stateblock, context, i); continue;