wined3d: Avoid a useless call to wined3d_get_adapter_mode_count() in wined3d_enum_adapter_modes().

This commit is contained in:
Henri Verbeet 2012-06-28 13:11:10 +02:00 committed by Alexandre Julliard
parent e059d565ab
commit 91f02018c5
1 changed files with 8 additions and 11 deletions

View File

@ -2945,12 +2945,8 @@ HRESULT CDECL wined3d_enum_adapter_modes(const struct wined3d *wined3d, UINT ada
TRACE("wined3d %p, adapter_idx %u, format %s, mode_idx %u, mode %p.\n",
wined3d, adapter_idx, debug_d3dformat(format_id), mode_idx, mode);
/* Validate the parameters as much as possible */
if (!mode || adapter_idx >= wined3d->adapter_count
|| mode_idx >= wined3d_get_adapter_mode_count(wined3d, adapter_idx, format_id))
{
if (!mode || adapter_idx >= wined3d->adapter_count)
return WINED3DERR_INVALIDCALL;
}
/* TODO: Store modes per adapter and read it from the adapter structure */
if (!adapter_idx)
@ -2968,8 +2964,14 @@ HRESULT CDECL wined3d_enum_adapter_modes(const struct wined3d *wined3d, UINT ada
/* If we are filtering to a specific format (D3D9), then need to skip
all unrelated modes, but if mode is irrelevant (D3D8), then we can
just count through the ones with valid bit depths */
while (i <= mode_idx && EnumDisplaySettingsExW(NULL, j++, &DevModeW, 0))
while (i <= mode_idx)
{
if (!EnumDisplaySettingsExW(NULL, j++, &DevModeW, 0))
{
WARN("Invalid mode_idx %u.\n", mode_idx);
return WINED3DERR_INVALIDCALL;
}
if (format_id == WINED3DFMT_UNKNOWN)
{
/* This is for D3D8, do not enumerate P8 here */
@ -2981,11 +2983,6 @@ HRESULT CDECL wined3d_enum_adapter_modes(const struct wined3d *wined3d, UINT ada
}
}
if (!i)
{
TRACE("No modes found for format %s (%#x).\n", debug_d3dformat(format_id), format_id);
return WINED3DERR_INVALIDCALL;
}
ModeIdx = j - 1;
/* Now get the display mode via the calculated index */