wined3d: Remove a redundant initialization in IWineD3DDeviceImpl_UpdateSurface().
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@ -5159,10 +5159,10 @@ static HRESULT WINAPI IWineD3DDeviceImpl_UpdateSurface(IWineD3DDevice *iface,
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IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
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IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
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const struct wined3d_format_desc *src_format;
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const struct wined3d_format_desc *src_format;
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const struct wined3d_format_desc *dst_format;
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const struct wined3d_format_desc *dst_format;
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CONVERT_TYPES convert = NO_CONVERSION;
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struct wined3d_context *context;
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struct wined3d_context *context;
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const unsigned char *data;
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const unsigned char *data;
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UINT update_w, update_h;
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UINT update_w, update_h;
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CONVERT_TYPES convert;
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UINT src_w, src_h;
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UINT src_w, src_h;
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UINT dst_x, dst_y;
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UINT dst_x, dst_y;
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DWORD sampler;
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DWORD sampler;
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