server: Allow creating async object not associated with a queue.
Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -114,7 +114,7 @@ static const struct object_ops async_queue_ops =
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static inline void async_reselect( struct async *async )
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{
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if (async->queue->fd) fd_reselect_async( async->queue->fd, async->queue );
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if (async->queue && async->queue->fd) fd_reselect_async( async->queue->fd, async->queue );
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}
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static void async_dump( struct object *obj, int verbose )
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@ -137,13 +137,17 @@ static void async_destroy( struct object *obj )
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assert( obj->ops == &async_ops );
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list_remove( &async->process_entry );
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list_remove( &async->queue_entry );
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async_reselect( async );
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if (async->queue)
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{
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list_remove( &async->queue_entry );
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async_reselect( async );
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release_object( async->queue );
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}
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if (async->timeout) remove_timeout_user( async->timeout );
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if (async->event) release_object( async->event );
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if (async->iosb) release_object( async->iosb );
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release_object( async->queue );
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release_object( async->thread );
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}
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@ -191,7 +195,7 @@ void async_terminate( struct async *async, unsigned int status )
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else async_set_result( &async->obj, STATUS_SUCCESS, 0, 0, 0 );
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async_reselect( async );
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release_object( async ); /* so that it gets destroyed when the async is done */
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if (async->queue) release_object( async ); /* so that it gets destroyed when the async is done */
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}
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/* callback for timeout on an async request */
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@ -227,9 +231,18 @@ void free_async_queue( struct async_queue *queue )
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release_object( queue );
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}
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void queue_async( struct async_queue *queue, struct async *async )
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{
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async->queue = (struct async_queue *)grab_object( queue );
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grab_object( async );
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list_add_tail( &queue->queue, &async->queue_entry );
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if (queue->fd) set_fd_signaled( queue->fd, 0 );
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}
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/* create an async on a given queue of a fd */
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struct async *create_async( struct thread *thread, struct async_queue *queue, const async_data_t *data,
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struct iosb *iosb )
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struct async *create_async( struct thread *thread, const async_data_t *data, struct iosb *iosb )
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{
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struct event *event = NULL;
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struct async *async;
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@ -248,18 +261,15 @@ struct async *create_async( struct thread *thread, struct async_queue *queue, co
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async->status = STATUS_PENDING;
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async->data = *data;
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async->timeout = NULL;
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async->queue = (struct async_queue *)grab_object( queue );
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async->queue = NULL;
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async->signaled = 0;
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if (iosb) async->iosb = (struct iosb *)grab_object( iosb );
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else async->iosb = NULL;
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list_add_tail( &queue->queue, &async->queue_entry );
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list_add_head( &thread->process->asyncs, &async->process_entry );
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grab_object( async );
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if (queue->fd) set_fd_signaled( queue->fd, 0 );
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if (event) reset_event( event );
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return async;
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}
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@ -318,7 +328,8 @@ void async_set_result( struct object *obj, unsigned int status, apc_param_t tota
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async->status = status;
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if (status == STATUS_MORE_PROCESSING_REQUIRED) return; /* don't report the completion */
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if (async->data.cvalue) add_async_completion( async->queue, async->data.cvalue, status, total );
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if (async->queue && async->data.cvalue)
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add_async_completion( async->queue, async->data.cvalue, status, total );
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if (apc)
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{
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apc_call_t data;
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@ -331,7 +342,7 @@ void async_set_result( struct object *obj, unsigned int status, apc_param_t tota
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thread_queue_apc( async->thread, NULL, &data );
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}
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if (async->event) set_event( async->event );
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else if (async->queue->fd) set_fd_signaled( async->queue->fd, 1 );
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else if (async->queue && async->queue->fd) set_fd_signaled( async->queue->fd, 1 );
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async->signaled = 1;
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wake_up( &async->obj, 0 );
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}
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@ -364,7 +375,7 @@ restart:
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LIST_FOR_EACH_ENTRY( async, &process->asyncs, struct async, process_entry )
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{
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if (async->status == STATUS_CANCELLED) continue;
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if ((!obj || (async->queue->fd && get_fd_user( async->queue->fd ) == obj)) &&
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if ((!obj || (async->queue && async->queue->fd && get_fd_user( async->queue->fd ) == obj)) &&
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(!thread || async->thread == thread) &&
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(!iosb || async->data.iosb == iosb))
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{
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14
server/fd.c
14
server/fd.c
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@ -2054,12 +2054,16 @@ struct async *fd_queue_async( struct fd *fd, const async_data_t *data, struct io
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assert(0);
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}
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if ((async = create_async( current, queue, data, iosb )) && type != ASYNC_TYPE_WAIT)
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if ((async = create_async( current, data, iosb )))
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{
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if (!fd->inode)
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set_fd_events( fd, fd->fd_ops->get_poll_events( fd ) );
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else /* regular files are always ready for read and write */
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async_wake_up( queue, STATUS_ALERTED );
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queue_async( queue, async );
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if (type != ASYNC_TYPE_WAIT)
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{
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if (!fd->inode)
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set_fd_events( fd, fd->fd_ops->get_poll_events( fd ) );
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else /* regular files are always ready for read and write */
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async_wake_up( queue, STATUS_ALERTED );
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}
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}
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return async;
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}
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@ -177,8 +177,8 @@ extern struct object *create_serial( struct fd *fd );
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/* async I/O functions */
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extern struct async_queue *create_async_queue( struct fd *fd );
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extern void free_async_queue( struct async_queue *queue );
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extern struct async *create_async( struct thread *thread, struct async_queue *queue,
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const async_data_t *data, struct iosb *iosb );
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extern struct async *create_async( struct thread *thread, const async_data_t *data, struct iosb *iosb );
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extern void queue_async( struct async_queue *queue, struct async *async );
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extern void async_set_timeout( struct async *async, timeout_t timeout, unsigned int status );
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extern void async_set_result( struct object *obj, unsigned int status,
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apc_param_t total, client_ptr_t apc, client_ptr_t apc_arg );
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@ -838,6 +838,7 @@ static obj_handle_t named_pipe_device_ioctl( struct fd *fd, ioctl_code_t code,
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struct named_pipe *pipe;
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struct pipe_server *server;
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struct unicode_str name;
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timeout_t when;
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if (size < sizeof(*buffer) ||
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size < FIELD_OFFSET(FILE_PIPE_WAIT_FOR_BUFFER, Name[buffer->NameLength/sizeof(WCHAR)]))
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@ -855,9 +856,10 @@ static obj_handle_t named_pipe_device_ioctl( struct fd *fd, ioctl_code_t code,
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if (!pipe->waiters && !(pipe->waiters = create_async_queue( NULL ))) goto done;
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if ((async = create_async( current, pipe->waiters, async_data, NULL )))
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if ((async = create_async( current, async_data, NULL )))
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{
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timeout_t when = buffer->TimeoutSpecified ? buffer->Timeout.QuadPart : pipe->timeout;
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queue_async( pipe->waiters, async );
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when = buffer->TimeoutSpecified ? buffer->Timeout.QuadPart : pipe->timeout;
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async_set_timeout( async, when, STATUS_IO_TIMEOUT );
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if (blocking) wait_handle = alloc_handle( current->process, async, SYNCHRONIZE, 0 );
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release_object( async );
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@ -552,7 +552,8 @@ obj_handle_t sock_ioctl( struct fd *fd, ioctl_code_t code, const async_data_t *a
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return 0;
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}
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if (!(ifchange_q = sock_get_ifchange_q( sock ))) return 0;
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if (!(async = create_async( current, ifchange_q, async_data, NULL ))) return 0;
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if (!(async = create_async( current, async_data, NULL ))) return 0;
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queue_async( ifchange_q, async );
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if (blocking) wait_handle = alloc_handle( current->process, async, SYNCHRONIZE, 0 );
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release_object( async );
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set_error( STATUS_PENDING );
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@ -593,7 +594,8 @@ static void sock_queue_async( struct fd *fd, const async_data_t *data, int type,
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return;
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}
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if (!(async = create_async( current, queue, data, NULL ))) return;
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if (!(async = create_async( current, data, NULL ))) return;
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queue_async( queue, async );
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release_object( async );
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sock_reselect( sock );
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