Added stub for SignalObjectAndWait.
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@ -1025,7 +1025,7 @@
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@ stdcall SetThreadIdealProcessor(long long)
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@ stdcall SetThreadPriorityBoost(long long)
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@ stdcall SetWaitableTimer(long ptr long ptr ptr long)
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@ stub SignalObjectAndWait
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@ stdcall SignalObjectAndWait(long long long long)
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@ stdcall SwitchToFiber(ptr)
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@ stdcall SwitchToThread()
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@ stdcall TryEnterCriticalSection(ptr) ntdll.RtlTryEnterCriticalSection
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@ -261,6 +261,19 @@ BOOL WINAPI UnregisterWaitEx( HANDLE WaitHandle, HANDLE CompletionEvent )
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return FALSE;
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}
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/***********************************************************************
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* SignalObjectAndWait (KERNEL32.@)
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*
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* Allows to atomically signal any of the synchro objects (semaphore,
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* mutex, event) and wait on another.
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*/
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DWORD WINAPI SignalObjectAndWait( HANDLE hObjectToSignal, HANDLE hObjectToWaitOn, DWORD dwMilliseconds, BOOL bAlertable )
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{
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FIXME("(%p %p %ld %d): stub\n", hObjectToSignal, hObjectToWaitOn, dwMilliseconds, bAlertable);
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return WAIT_OBJECT_0;
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}
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/***********************************************************************
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* InitializeCriticalSection (KERNEL32.@)
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*
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