d3drm: IDirect3DRMTexture3 Get/SetDecalOrigin.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -64,6 +64,8 @@ struct d3drm_texture
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IDirect3DRM *d3drm;
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D3DRMIMAGE *image;
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IDirectDrawSurface *surface;
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LONG decal_x;
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LONG decal_y;
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};
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struct d3drm_frame
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@ -2706,6 +2706,7 @@ static void test_Texture(void)
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IDirect3DRMTexture2 *texture2;
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IDirect3DRMTexture3 *texture3;
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IDirectDrawSurface *surface;
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LONG decalx, decaly;
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D3DRMIMAGE initimg =
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{
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@ -2867,6 +2868,22 @@ static void test_Texture(void)
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test_object_name((IDirect3DRMObject *)texture2);
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test_object_name((IDirect3DRMObject *)texture3);
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hr = IDirect3DRMTexture_GetDecalOrigin(texture1, &decalx, &decaly);
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ok(hr == S_OK, "got %#lx.\n", hr);
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ok(decalx == 0, "got %ld.\n", decalx);
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ok(decaly == 0, "got %ld.\n", decaly);
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hr = IDirect3DRMTexture_SetDecalOrigin(texture1, 1, 1);
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ok(hr == S_OK, "got %#lx.\n", hr);
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hr = IDirect3DRMTexture_GetDecalOrigin(texture1, &decalx, &decaly);
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ok(hr == S_OK, "got %#lx.\n", hr);
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ok(decalx == 1, "got %ld.\n", decalx);
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ok(decaly == 1, "got %ld.\n", decaly);
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hr = IDirect3DRMTexture_SetDecalOrigin(texture1, 0, 0);
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ok(hr == S_OK, "got %#lx.\n", hr);
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d3drm_img = IDirect3DRMTexture_GetImage(texture1);
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ok(!!d3drm_img, "Failed to get image.\n");
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ok(d3drm_img == &initimg, "Expected image returned == %p, got %p.\n", &initimg, d3drm_img);
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@ -1194,9 +1194,14 @@ static HRESULT WINAPI d3drm_texture3_SetDecalSize(IDirect3DRMTexture3 *iface, D3
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static HRESULT WINAPI d3drm_texture3_SetDecalOrigin(IDirect3DRMTexture3 *iface, LONG x, LONG y)
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{
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FIXME("iface %p, x %ld, y %ld stub!\n", iface, x, y);
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struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
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return E_NOTIMPL;
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TRACE("iface %p, x %ld, y %ld\n", iface, x, y);
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texture->decal_x = x;
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texture->decal_y = y;
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return S_OK;
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}
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static HRESULT WINAPI d3drm_texture3_SetDecalScale(IDirect3DRMTexture3 *iface, DWORD scale)
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@ -1229,9 +1234,14 @@ static HRESULT WINAPI d3drm_texture3_GetDecalSize(IDirect3DRMTexture3 *iface, D3
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static HRESULT WINAPI d3drm_texture3_GetDecalOrigin(IDirect3DRMTexture3 *iface, LONG *x, LONG *y)
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{
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FIXME("iface %p, x %p, y %p stub!\n", iface, x, y);
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struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
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return E_NOTIMPL;
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TRACE("iface %p, x %p, y %p\n", iface, x, y);
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*x = texture->decal_x;
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*y = texture->decal_y;
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return S_OK;
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}
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static D3DRMIMAGE * WINAPI d3drm_texture3_GetImage(IDirect3DRMTexture3 *iface)
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