wined3d: Add more debug code to CheckDeviceFormat.

This commit is contained in:
Roderick Colenbrander 2008-03-23 00:00:19 +00:00 committed by Alexandre Julliard
parent 9e35ee852f
commit 9123e8f374
1 changed files with 1 additions and 1 deletions

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@ -2613,7 +2613,7 @@ static HRESULT WINAPI IWineD3DImpl_CheckDeviceFormat(IWineD3D *iface, UINT Adapt
} else if((UsageCaps == (Usage & ~WINED3DUSAGE_AUTOGENMIPMAP)) && (Usage & WINED3DUSAGE_AUTOGENMIPMAP)){ } else if((UsageCaps == (Usage & ~WINED3DUSAGE_AUTOGENMIPMAP)) && (Usage & WINED3DUSAGE_AUTOGENMIPMAP)){
return WINED3DOK_NOAUTOGEN; return WINED3DOK_NOAUTOGEN;
} else { } else {
TRACE_(d3d_caps)("[FAILED] - Usage=%#08x requested but only %#08x is available\n", Usage, UsageCaps); TRACE_(d3d_caps)("[FAILED] - Usage=%#08x requested for CheckFormat=%s and RType=%d but only %#08x is available\n", Usage, debug_d3dformat(CheckFormat), RType, UsageCaps);
return WINED3DERR_NOTAVAILABLE; return WINED3DERR_NOTAVAILABLE;
} }
} }