wined3d: Add some FIXMEs about blitting with unsupported fixups.

This commit is contained in:
Henri Verbeet 2009-06-09 10:47:20 +02:00 committed by Alexandre Julliard
parent 621da64245
commit 910455e435
1 changed files with 14 additions and 0 deletions

View File

@ -3540,6 +3540,20 @@ static HRESULT IWineD3DSurfaceImpl_BltOverride(IWineD3DSurfaceImpl *This, const
rect.y1 += This->currentDesc.Height - h; rect.y2 += This->currentDesc.Height - h;
}
if (!is_identity_fixup(This->resource.format_desc->color_fixup))
{
FIXME("Destination format %s has a fixup, this is not supported.\n",
debug_d3dformat(This->resource.format_desc->format));
dump_color_fixup_desc(This->resource.format_desc->color_fixup);
}
if (!myDevice->blitter->color_fixup_supported(Src->resource.format_desc->color_fixup))
{
FIXME("Source format %s has an unsupported fixup:\n",
debug_d3dformat(Src->resource.format_desc->format));
dump_color_fixup_desc(Src->resource.format_desc->color_fixup);
}
myDevice->blitter->set_shader((IWineD3DDevice *) myDevice, Src->resource.format_desc,
Src->glDescription.target, Src->pow2Width, Src->pow2Height);