winmm: Fix computation of sleep time until next timeout.
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622f62d352
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90d94efe10
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@ -113,7 +113,7 @@ static void TIME_TriggerCallBack(LPWINE_TIMERENTRY lpTimer)
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/**************************************************************************
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* TIME_MMSysTimeCallback
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*/
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static DWORD CALLBACK TIME_MMSysTimeCallback(LPWINE_MM_IDATA iData)
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static int TIME_MMSysTimeCallback(LPWINE_MM_IDATA iData)
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{
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static int nSizeLpTimers;
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static LPWINE_TIMERENTRY lpTimers;
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@ -121,14 +121,7 @@ static LPWINE_TIMERENTRY lpTimers;
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LPWINE_TIMERENTRY timer, *ptimer, *next_ptimer;
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int idx;
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DWORD cur_time;
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DWORD delta_time;
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DWORD ret_time = INFINITE;
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DWORD adjust_time;
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/* optimize for the most frequent case - no events */
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if (! TIME_TimersList)
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return(ret_time);
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int delta_time, ret_time = -1;
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/* since timeSetEvent() and timeKillEvent() can be called
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* from 16 bit code, there are cases where win16 lock is
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@ -151,7 +144,8 @@ static LPWINE_TIMERENTRY lpTimers;
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for (ptimer = &TIME_TimersList; *ptimer != NULL; ) {
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timer = *ptimer;
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next_ptimer = &timer->lpNext;
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if (cur_time >= timer->dwTriggerTime)
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delta_time = timer->dwTriggerTime - cur_time;
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if (delta_time <= 0)
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{
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if (timer->lpFunc) {
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if (idx == nSizeLpTimers) {
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@ -180,23 +174,22 @@ static LPWINE_TIMERENTRY lpTimers;
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HeapFree(GetProcessHeap(), 0, timer);
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/* We don't need to trigger oneshots again */
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delta_time = INFINITE;
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delta_time = -1;
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}
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else
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{
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/* Compute when this event needs this function
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to be called again */
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if (timer->dwTriggerTime <= cur_time)
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delta_time = 0;
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else
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delta_time = timer->dwTriggerTime - cur_time;
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delta_time = timer->dwTriggerTime - cur_time;
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if (delta_time < 0) delta_time = 0;
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}
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}
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else
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delta_time = timer->dwTriggerTime - cur_time;
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}
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/* Determine when we need to return to this function */
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ret_time = min(ret_time, delta_time);
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if (delta_time != -1)
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{
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if (ret_time == -1 || ret_time > delta_time) ret_time = delta_time;
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}
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ptimer = next_ptimer;
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}
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@ -209,15 +202,15 @@ static LPWINE_TIMERENTRY lpTimers;
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/* Finally, adjust the recommended wait time downward
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by the amount of time the processing routines
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actually took */
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adjust_time = GetTickCount() - cur_time;
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if (adjust_time > ret_time)
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ret_time = 0;
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else
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ret_time -= adjust_time;
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if (ret_time != -1)
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{
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ret_time -= GetTickCount() - cur_time;
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if (ret_time < 0) ret_time = 0;
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}
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/* We return the amount of time our caller should sleep
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before needing to check in on us again */
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return(ret_time);
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return ret_time;
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}
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/**************************************************************************
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@ -226,7 +219,6 @@ static LPWINE_TIMERENTRY lpTimers;
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static DWORD CALLBACK TIME_MMSysTimeThread(LPVOID arg)
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{
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LPWINE_MM_IDATA iData = (LPWINE_MM_IDATA)arg;
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DWORD sleep_time;
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DWORD rc;
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TRACE("Starting main winmm thread\n");
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@ -239,12 +231,12 @@ static DWORD CALLBACK TIME_MMSysTimeThread(LPVOID arg)
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while (! TIME_TimeToDie)
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{
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sleep_time = TIME_MMSysTimeCallback(iData);
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int sleep_time = TIME_MMSysTimeCallback(iData);
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if (sleep_time == 0)
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continue;
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rc = WaitForSingleObject(TIME_hWakeEvent, sleep_time);
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rc = WaitForSingleObject(TIME_hWakeEvent, (sleep_time == -1) ? INFINITE : (DWORD)sleep_time);
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if (rc != WAIT_TIMEOUT && rc != WAIT_OBJECT_0)
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{
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FIXME("Unexpected error %d(%d) in timer thread\n", rc, GetLastError());
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