Renamed USER_Init into UserClientDllInitialize.
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@ -1,6 +1,6 @@
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name user32
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name user32
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type win32
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type win32
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init USER_Init
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init UserClientDllInitialize
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rsrc resources/user32.res
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rsrc resources/user32.res
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import gdi32.dll
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import gdi32.dll
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@ -582,7 +582,7 @@ debug_channels (accel caret class clipboard combo cursor dc dde ddeml dialog dri
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@ stdcall UnregisterHotKey(long long) UnregisterHotKey
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@ stdcall UnregisterHotKey(long long) UnregisterHotKey
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@ stub UpdatePerUserSystemParameters
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@ stub UpdatePerUserSystemParameters
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@ stdcall UpdateWindow(long) UpdateWindow
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@ stdcall UpdateWindow(long) UpdateWindow
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@ stub UserClientDllInitialize
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@ stdcall UserClientDllInitialize(long long ptr) UserClientDllInitialize
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@ stub UserHandleGrantAccess
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@ stub UserHandleGrantAccess
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@ stdcall UserRealizePalette(long) UserRealizePalette
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@ stdcall UserRealizePalette(long) UserRealizePalette
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@ stub UserRegisterWowHandlers
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@ stub UserRegisterWowHandlers
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@ -294,9 +294,11 @@ static void thread_detach(void)
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/***********************************************************************
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/***********************************************************************
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* USER initialisation routine
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* UserClientDllInitialize (USER32.@)
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*
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* USER dll initialisation routine
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*/
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*/
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BOOL WINAPI USER_Init( HINSTANCE inst, DWORD reason, LPVOID reserved )
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BOOL WINAPI UserClientDllInitialize( HINSTANCE inst, DWORD reason, LPVOID reserved )
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{
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{
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BOOL ret = TRUE;
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BOOL ret = TRUE;
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switch(reason)
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switch(reason)
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