ddraw: Return D3DERR_NOTINBEGINSTATEBLOCK when EndStateBlock() is called while not recording.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -5703,7 +5703,12 @@ static HRESULT d3d_device7_EndStateBlock(IDirect3DDevice7 *iface, DWORD *statebl
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return DDERR_INVALIDPARAMS;
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wined3d_mutex_lock();
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if (!device->recording)
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{
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wined3d_mutex_unlock();
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WARN("Trying to end a stateblock, but no stateblock is being recorded.\n");
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return D3DERR_NOTINBEGINSTATEBLOCK;
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}
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hr = wined3d_device_end_stateblock(device->wined3d_device, &wined3d_sb);
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if (FAILED(hr))
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{
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@ -15852,8 +15852,8 @@ static void test_begin_end_state_block(void)
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stateblock2 = 0xdeadbeef;
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hr = IDirect3DDevice7_EndStateBlock(device, &stateblock2);
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todo_wine ok(hr == D3DERR_NOTINBEGINSTATEBLOCK, "Got unexpected hr %#x.\n", hr);
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todo_wine ok(stateblock2 == 0xdeadbeef, "Got unexpected stateblock %#x.\n", stateblock2);
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ok(hr == D3DERR_NOTINBEGINSTATEBLOCK, "Got unexpected hr %#x.\n", hr);
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ok(stateblock2 == 0xdeadbeef, "Got unexpected stateblock %#x.\n", stateblock2);
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hr = IDirect3DDevice7_GetRenderState(device, D3DRENDERSTATE_LIGHTING, &value);
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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