winejoystick: Add support for wheel axes.
Wheel, gas, and brake are replacements for X, Y and Z in wheel-like joysticks. Remap them internally to send inputs as X, Y, and Z. Signed-off-by: Tim Schumacher <timschumi@gmx.de> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -270,10 +270,13 @@ LRESULT driver_joyGetDevCaps(DWORD_PTR dwDevID, LPJOYCAPSW lpCaps, DWORD dwSize)
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switch (jstck->axesMap[i]) {
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case 0: /* X */
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case 1: /* Y */
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case 8: /* Wheel */
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case 9: /* Gas */
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lpCaps->wNumAxes++;
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break;
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case 2: /* Z */
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case 6: /* Throttle */
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case 10: /* Brake */
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lpCaps->wNumAxes++;
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lpCaps->wCaps |= JOYCAPS_HASZ;
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break;
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@ -322,13 +325,16 @@ LRESULT driver_joyGetPosEx(DWORD_PTR dwDevID, LPJOYINFOEX lpInfo)
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if (ev.type == (JS_EVENT_AXIS)) {
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switch (jstck->axesMap[ev.number]) {
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case 0: /* X */
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case 8: /* Wheel */
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jstck->x = ev.value;
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break;
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case 1: /* Y */
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case 9: /* Gas */
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jstck->y = ev.value;
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break;
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case 2: /* Z */
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case 6: /* Throttle */
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case 10: /* Brake */
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jstck->z = ev.value;
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break;
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case 5: /* Rz */
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