winex11: Remove some remainders of the ddraw HAL support.
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@ -311,8 +311,6 @@ static INT X11DRV_ExtEscape( PHYSDEV dev, INT escape, INT in_count, LPCVOID in_d
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{
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switch (*(const INT *)in_data)
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{
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case DCICOMMAND:
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return DD_HAL_VERSION;
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case X11DRV_ESCAPE:
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return TRUE;
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}
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@ -35,11 +35,6 @@
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WINE_DEFAULT_DEBUG_CHANNEL(x11settings);
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/*
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* The DDHALMODEINFO type is used to hold all the mode information.
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* This is done because the array of DDHALMODEINFO structures must be
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* created for use by DirectDraw anyway.
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*/
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static struct x11drv_mode_info *dd_modes = NULL;
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static unsigned int dd_mode_count = 0;
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static unsigned int dd_max_modes = 0;
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@ -47,9 +47,6 @@ typedef struct _D3DDeviceDesc_V1 {
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DWORD dwMaxVertexCount;
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} D3DDEVICEDESC_V1,*LPD3DDEVICEDESC_V1;
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/* this is to allow keeping the bulk of our OpenGL code out of x11drv */
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#define D3DDD_WINE_OPENGL_DEVICE 0x00008000
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typedef struct _D3DHAL_GLOBALDRIVERDATA {
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DWORD dwSize;
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D3DDEVICEDESC_V1 hwCaps;
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