winex11: Remove some remainders of the ddraw HAL support.

This commit is contained in:
Alexandre Julliard 2012-10-22 14:36:31 +02:00
parent 8daef1649b
commit 900b5f4b79
3 changed files with 0 additions and 10 deletions

View File

@ -311,8 +311,6 @@ static INT X11DRV_ExtEscape( PHYSDEV dev, INT escape, INT in_count, LPCVOID in_d
{
switch (*(const INT *)in_data)
{
case DCICOMMAND:
return DD_HAL_VERSION;
case X11DRV_ESCAPE:
return TRUE;
}

View File

@ -35,11 +35,6 @@
WINE_DEFAULT_DEBUG_CHANNEL(x11settings);
/*
* The DDHALMODEINFO type is used to hold all the mode information.
* This is done because the array of DDHALMODEINFO structures must be
* created for use by DirectDraw anyway.
*/
static struct x11drv_mode_info *dd_modes = NULL;
static unsigned int dd_mode_count = 0;
static unsigned int dd_max_modes = 0;

View File

@ -47,9 +47,6 @@ typedef struct _D3DDeviceDesc_V1 {
DWORD dwMaxVertexCount;
} D3DDEVICEDESC_V1,*LPD3DDEVICEDESC_V1;
/* this is to allow keeping the bulk of our OpenGL code out of x11drv */
#define D3DDD_WINE_OPENGL_DEVICE 0x00008000
typedef struct _D3DHAL_GLOBALDRIVERDATA {
DWORD dwSize;
D3DDEVICEDESC_V1 hwCaps;