d3d9: Add a separate function for volume initialization.
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2b2d3de025
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@ -236,7 +236,6 @@ extern HRESULT WINAPI IDirect3DDevice9Impl_CreateQuery(LPDIRECT3DDEVICE9EX ifa
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/*****************************************************************************
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* IDirect3DVolume9 implementation structure
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*/
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extern const IDirect3DVolume9Vtbl Direct3DVolume9_Vtbl;
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typedef struct IDirect3DVolume9Impl
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{
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/* IUnknown fields */
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@ -253,6 +252,9 @@ typedef struct IDirect3DVolume9Impl
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IUnknown *forwardReference;
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} IDirect3DVolume9Impl;
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HRESULT volume_init(IDirect3DVolume9Impl *volume, IDirect3DDevice9Impl *device, UINT width, UINT height,
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UINT depth, DWORD usage, WINED3DFORMAT format, WINED3DPOOL pool);
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/* ------------------- */
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/* IDirect3DSwapChain9 */
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/* ------------------- */
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@ -2149,15 +2149,11 @@ static HRESULT STDMETHODCALLTYPE device_parent_CreateVolume(IWineD3DDeviceParent
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return D3DERR_OUTOFVIDEOMEMORY;
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}
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object->lpVtbl = &Direct3DVolume9_Vtbl;
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object->ref = 1;
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hr = IWineD3DDevice_CreateVolume(This->WineD3DDevice, width, height, depth, usage & WINED3DUSAGE_MASK,
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format, pool, &object->wineD3DVolume, (IUnknown *)object);
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hr = volume_init(object, This, width, height, depth, usage, format, pool);
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if (FAILED(hr))
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{
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ERR("(%p) CreateVolume failed, returning %#x\n", iface, hr);
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WARN("Failed to initialize volume, hr %#x.\n", hr);
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HeapFree(GetProcessHeap(), 0, object);
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*volume = NULL;
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return hr;
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}
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@ -2165,7 +2161,7 @@ static HRESULT STDMETHODCALLTYPE device_parent_CreateVolume(IWineD3DDeviceParent
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object->container = superior;
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object->forwardReference = superior;
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TRACE("(%p) Created volume %p\n", iface, *volume);
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TRACE("(%p) Created volume %p\n", iface, object);
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return hr;
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}
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@ -223,7 +223,7 @@ static HRESULT WINAPI IDirect3DVolume9Impl_UnlockBox(LPDIRECT3DVOLUME9 iface) {
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return hr;
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}
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const IDirect3DVolume9Vtbl Direct3DVolume9_Vtbl =
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static const IDirect3DVolume9Vtbl Direct3DVolume9_Vtbl =
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{
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/* IUnknown */
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IDirect3DVolume9Impl_QueryInterface,
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@ -249,3 +249,22 @@ ULONG WINAPI D3D9CB_DestroyVolume(IWineD3DVolume *pVolume) {
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volumeParent->forwardReference = NULL;
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return IDirect3DVolume9_Release((IDirect3DVolume9*) volumeParent);
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}
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HRESULT volume_init(IDirect3DVolume9Impl *volume, IDirect3DDevice9Impl *device, UINT width, UINT height,
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UINT depth, DWORD usage, WINED3DFORMAT format, WINED3DPOOL pool)
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{
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HRESULT hr;
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volume->lpVtbl = &Direct3DVolume9_Vtbl;
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volume->ref = 1;
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hr = IWineD3DDevice_CreateVolume(device->WineD3DDevice, width, height, depth, usage & WINED3DUSAGE_MASK,
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format, pool, &volume->wineD3DVolume, (IUnknown *)volume);
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if (FAILED(hr))
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{
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WARN("Failed to create wined3d volume, hr %#x.\n", hr);
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return hr;
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}
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return D3D_OK;
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}
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