diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index bc99dd4ba97..aa8d068e136 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -2707,7 +2707,7 @@ static void shader_hw_ifc(const struct wined3d_shader_instruction *ins) /* Invert the flag. We jump to the else label if the condition is NOT true */ comp = get_compare(invert_compare(ins->flags)); shader_addline(buffer, "SUBC TA, %s, %s;\n", src_name0, src_name1); - shader_addline(buffer, "BRA ifc_%u_endif (%s.x);\n", control_frame->ifc_no, comp); + shader_addline(buffer, "BRA ifc_%u_else (%s.x);\n", control_frame->ifc_no, comp); } else {