ddraw: Spelling and plural fixes in comments.
Signed-off-by: Francois Gouget <fgouget@free.fr> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1604,7 +1604,7 @@ static HRESULT WINAPI ddraw1_Compact(IDirectDraw *iface)
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*
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* Returns information about the current display mode
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*
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* Exists in Version 1, 2, 4 and 7
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* Exists in versions 1, 2, 4 and 7
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*
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* Params:
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* DDSD: Address of a surface description structure to write the info to
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@ -1695,7 +1695,7 @@ static HRESULT WINAPI ddraw1_GetDisplayMode(IDirectDraw *iface, DDSURFACEDESC *s
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*
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* Returns an array of supported FourCC codes.
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*
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* Exists in Version 1, 2, 4 and 7
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* Exists in versions 1, 2, 4 and 7
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*
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* Params:
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* NumCodes: Contains the number of Codes that Codes can carry. Returns the number
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@ -3617,7 +3617,7 @@ static HRESULT WINAPI d3d7_EnumDevices(IDirect3D7 *iface, LPD3DENUMDEVICESCALLBA
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* Enumerates all supported Direct3DDevice interfaces. This is the
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* implementation for Direct3D 1 to Direc3D 3, Version 7 has its own.
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*
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* Version 1, 2 and 3
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* Versions 1, 2 and 3
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*
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* Params:
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* callback: Application-provided routine to call for each enumerated device
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@ -3759,7 +3759,7 @@ static HRESULT WINAPI d3d1_EnumDevices(IDirect3D *iface, LPD3DENUMDEVICESCALLBAC
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* by the DIRECT3DLIGHT7 structure. Wine's Direct3DLight implementation
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* uses the IDirect3DDevice7 interface with D3D7 lights.
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*
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* Version 1, 2 and 3
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* Versions 1, 2 and 3
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*
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* Params:
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* light: Address to store the new interface pointer
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@ -3822,7 +3822,7 @@ static HRESULT WINAPI d3d1_CreateLight(IDirect3D *iface, IDirect3DLight **light,
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* and older versions. The IDirect3DMaterial implementation wraps its
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* functionality to IDirect3DDevice7::SetMaterial and friends.
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*
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* Version 1, 2 and 3
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* Versions 1, 2 and 3
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*
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* Params:
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* material: Address to store the new interface's pointer to
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@ -3971,7 +3971,7 @@ static HRESULT WINAPI d3d1_CreateViewport(IDirect3D *iface, IDirect3DViewport **
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* This method finds a device with the requested properties and returns a
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* device description
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*
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* Verion 1, 2 and 3
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* Versions 1, 2 and 3
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* Params:
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* fds: Describes the requested device characteristics
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* fdr: Returns the device description
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@ -4053,7 +4053,7 @@ static HRESULT WINAPI d3d1_FindDevice(IDirect3D *iface, D3DFINDDEVICESEARCH *fds
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*
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* Creates an IDirect3DDevice7 interface.
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*
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* Version 2, 3 and 7. IDirect3DDevice 1 interfaces are interfaces to
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* Versions 2, 3 and 7. IDirect3DDevice 1 interfaces are interfaces to
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* DirectDraw surfaces and are created with
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* IDirectDrawSurface::QueryInterface. This method uses CreateDevice to
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* create the device object and QueryInterfaces for IDirect3DDevice
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@ -4155,7 +4155,7 @@ static HRESULT WINAPI d3d2_CreateDevice(IDirect3D2 *iface, REFCLSID riid,
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* Creates a new vertex buffer object and returns a IDirect3DVertexBuffer7
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* interface.
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*
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* Version 3 and 7
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* Versions 3 and 7
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*
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* Params:
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* desc: Requested Vertex buffer properties
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@ -4225,7 +4225,7 @@ static HRESULT WINAPI d3d3_CreateVertexBuffer(IDirect3D3 *iface, D3DVERTEXBUFFER
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*
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* Enumerates all supported Z buffer pixel formats
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*
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* Version 3 and 7
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* Versions 3 and 7
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*
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* Params:
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* device_iid:
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@ -4369,7 +4369,7 @@ static HRESULT WINAPI d3d3_EnumZBufferFormats(IDirect3D3 *iface, REFCLSID device
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* Removes all managed textures (=surfaces with DDSCAPS2_TEXTUREMANAGE or
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* DDSCAPS2_D3DTEXTUREMANAGE caps) to be removed from video memory.
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*
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* Version 3 and 7
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* Versions 3 and 7
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*
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* Returns:
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* D3D_OK, because it's a stub
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