d3d8: Fix ValidatePixelShader spec file entry.

Signed-off-by: André Hentschel <nerv@dawncrow.de>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
André Hentschel 2017-01-29 21:59:10 +01:00 committed by Alexandre Julliard
parent 07e3181db3
commit 8ed4919b69
1 changed files with 1 additions and 1 deletions

View File

@ -1,5 +1,5 @@
@ stdcall D3D8GetSWInfo() @ stdcall D3D8GetSWInfo()
@ stdcall DebugSetMute() @ stdcall DebugSetMute()
@ stdcall Direct3DCreate8(long) @ stdcall Direct3DCreate8(long)
@ stdcall ValidatePixelShader(ptr long long ptr) @ stdcall ValidatePixelShader(ptr ptr long ptr)
@ stdcall ValidateVertexShader(ptr ptr ptr long ptr) @ stdcall ValidateVertexShader(ptr ptr ptr long ptr)