From 8ebc1800557e2316a24c6e4c75b8e6373a203479 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Fri, 15 Oct 2010 14:35:14 +0200 Subject: [PATCH] d3d10core: Implement ID3D10Buffer::Map(). --- dlls/d3d10core/buffer.c | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) diff --git a/dlls/d3d10core/buffer.c b/dlls/d3d10core/buffer.c index 9230e9d52f6..8d8e0e052c1 100644 --- a/dlls/d3d10core/buffer.c +++ b/dlls/d3d10core/buffer.c @@ -131,9 +131,16 @@ static UINT STDMETHODCALLTYPE d3d10_buffer_GetEvictionPriority(ID3D10Buffer *ifa static HRESULT STDMETHODCALLTYPE d3d10_buffer_Map(ID3D10Buffer *iface, D3D10_MAP map_type, UINT map_flags, void **data) { - FIXME("iface %p, map_type %u, map_flags %#x, data %p stub!\n", iface, map_type, map_flags, data); + struct d3d10_buffer *buffer = (struct d3d10_buffer *)iface; - return E_NOTIMPL; + TRACE("iface %p, map_type %u, map_flags %#x, data %p.\n", iface, map_type, map_flags, data); + + if (map_type != D3D10_MAP_READ_WRITE) + FIXME("Ignoring map_type %#x.\n", map_type); + if (map_flags) + FIXME("Ignoring map_flags %#x.\n", map_flags); + + return IWineD3DBuffer_Map(buffer->wined3d_buffer, 0, 0, (BYTE **)data, 0); } static void STDMETHODCALLTYPE d3d10_buffer_Unmap(ID3D10Buffer *iface)