dplayx: Tests for GetMessageQueue.
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@ -5681,6 +5681,313 @@ static void test_GetMessageCount(void)
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}
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/* GetMessageQueue */
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static void test_GetMessageQueue(void)
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{
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LPDIRECTPLAY4 pDP[2];
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DPSESSIONDESC2 dpsd;
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DPID dpid[4];
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CallbackData callbackData;
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HRESULT hr;
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UINT i;
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DWORD dwNumMsgs, dwNumBytes;
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DWORD dwDataSize = 1024;
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LPVOID lpData = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, dwDataSize );
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for (i=0; i<2; i++)
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{
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CoCreateInstance( &CLSID_DirectPlay, NULL, CLSCTX_ALL,
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&IID_IDirectPlay4A, (LPVOID*) &pDP[i] );
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}
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ZeroMemory( &dpsd, sizeof(DPSESSIONDESC2) );
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dwNumMsgs = dwNumBytes = -1;
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hr = IDirectPlayX_GetMessageQueue( pDP[0], 0, 0, 0,
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&dwNumMsgs, &dwNumBytes );
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todo_wine checkHR( DPERR_UNINITIALIZED, hr );
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check( -1, dwNumMsgs );
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check( -1, dwNumBytes );
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if ( hr == DP_OK )
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{
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skip( "GetMessageQueue not implemented\n" );
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return;
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}
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init_TCPIP_provider( pDP[0], "127.0.0.1", 0 );
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init_TCPIP_provider( pDP[1], "127.0.0.1", 0 );
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dwNumMsgs = dwNumBytes = -1;
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hr = IDirectPlayX_GetMessageQueue( pDP[0], 0, 0, 0,
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&dwNumMsgs, &dwNumBytes );
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checkHR( DP_OK, hr );
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check( 0, dwNumMsgs );
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check( 0, dwNumBytes );
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dpsd.dwSize = sizeof(DPSESSIONDESC2);
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dpsd.guidApplication = appGuid;
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dpsd.dwMaxPlayers = 10;
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IDirectPlayX_Open( pDP[0], &dpsd, DPOPEN_CREATE );
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IDirectPlayX_EnumSessions( pDP[1], &dpsd, 0, EnumSessions_cb_join,
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(LPVOID) pDP[1], 0 );
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IDirectPlayX_CreatePlayer( pDP[0], &dpid[0], NULL, NULL, NULL, 0, 0 );
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IDirectPlayX_CreatePlayer( pDP[0], &dpid[1], NULL, NULL, NULL, 0, 0 );
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IDirectPlayX_CreatePlayer( pDP[1], &dpid[3], NULL, NULL, NULL, 0, 0 );
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IDirectPlayX_CreatePlayer( pDP[0], &dpid[2], NULL, NULL, NULL, 0, 0 );
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/* Incorrect parameters */
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dwNumMsgs = dwNumBytes = -1;
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hr = IDirectPlayX_GetMessageQueue( pDP[0], -1, dpid[1],
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0,
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&dwNumMsgs, &dwNumBytes );
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checkHR( DPERR_INVALIDPLAYER, hr );
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check( -1, dwNumMsgs );
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check( -1, dwNumBytes );
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dwNumMsgs = dwNumBytes = -1;
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hr = IDirectPlayX_GetMessageQueue( pDP[0], dpid[0], -1,
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0,
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&dwNumMsgs, &dwNumBytes );
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checkHR( DPERR_INVALIDPLAYER, hr );
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check( -1, dwNumMsgs );
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check( -1, dwNumBytes );
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dwNumMsgs = dwNumBytes = -1;
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hr = IDirectPlayX_GetMessageQueue( pDP[0], dpid[0], dpid[0],
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-1,
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&dwNumMsgs, &dwNumBytes );
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checkHR( DPERR_INVALIDFLAGS, hr );
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check( -1, dwNumMsgs );
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check( -1, dwNumBytes );
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dwNumMsgs = dwNumBytes = -1;
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hr = IDirectPlayX_GetMessageQueue( pDP[0], dpid[0], dpid[1],
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( DPMESSAGEQUEUE_SEND |
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DPMESSAGEQUEUE_RECEIVE ),
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&dwNumMsgs, &dwNumBytes );
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checkHR( DPERR_INVALIDFLAGS, hr );
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check( -1, dwNumMsgs );
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check( -1, dwNumBytes );
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/* - Remote players */
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dwNumMsgs = dwNumBytes = -1;
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hr = IDirectPlayX_GetMessageQueue( pDP[0], 0, dpid[3],
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DPMESSAGEQUEUE_RECEIVE,
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&dwNumMsgs, &dwNumBytes );
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checkHR( DPERR_INVALIDPLAYER, hr ); /* Player 3 is remote */
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check( -1, dwNumMsgs );
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check( -1, dwNumBytes );
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dwNumMsgs = dwNumBytes = -1;
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hr = IDirectPlayX_GetMessageQueue( pDP[0], dpid[3], 0,
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DPMESSAGEQUEUE_SEND,
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&dwNumMsgs, &dwNumBytes );
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checkHR( DPERR_INVALIDPLAYER, hr ); /* Player 3 is remote */
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check( -1, dwNumMsgs );
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check( -1, dwNumBytes );
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/* - Remote players, this time in the right place */
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dwNumMsgs = dwNumBytes = -1;
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hr = IDirectPlayX_GetMessageQueue( pDP[0], 0, dpid[3],
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DPMESSAGEQUEUE_SEND,
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&dwNumMsgs, &dwNumBytes );
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checkHR( DP_OK, hr );
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check( 0, dwNumMsgs );
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check( 0, dwNumBytes );
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dwNumMsgs = dwNumBytes = -1;
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hr = IDirectPlayX_GetMessageQueue( pDP[0], dpid[3], 0,
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DPMESSAGEQUEUE_RECEIVE,
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&dwNumMsgs, &dwNumBytes );
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checkHR( DP_OK, hr );
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check( 0, dwNumMsgs );
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check( 0, dwNumBytes );
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/* Correct parameters */
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dwNumMsgs = dwNumBytes = -1;
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hr = IDirectPlayX_GetMessageQueue( pDP[0], 0, dpid[1],
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DPMESSAGEQUEUE_RECEIVE,
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&dwNumMsgs, &dwNumBytes );
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checkHR( DP_OK, hr );
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check( 2, dwNumMsgs );
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check( 96, dwNumBytes );
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dwNumMsgs = dwNumBytes = -1;
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hr = IDirectPlayX_GetMessageQueue( pDP[0], dpid[0], 0,
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DPMESSAGEQUEUE_RECEIVE,
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&dwNumMsgs, &dwNumBytes );
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checkHR( DP_OK, hr );
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check( 0, dwNumMsgs );
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check( 0, dwNumBytes );
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dwNumMsgs = dwNumBytes = -1;
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hr = IDirectPlayX_GetMessageQueue( pDP[0], 0, 0,
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DPMESSAGEQUEUE_RECEIVE,
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&dwNumMsgs, &dwNumBytes );
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checkHR( DP_OK, hr );
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check( 5, dwNumMsgs );
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check( 240, dwNumBytes );
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dwNumMsgs = dwNumBytes = -1;
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hr = IDirectPlayX_GetMessageQueue( pDP[0], dpid[0], dpid[1],
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DPMESSAGEQUEUE_RECEIVE,
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NULL, &dwNumBytes );
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checkHR( DP_OK, hr );
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check( -1, dwNumMsgs );
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check( 0, dwNumBytes );
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dwNumMsgs = dwNumBytes = -1;
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hr = IDirectPlayX_GetMessageQueue( pDP[0], dpid[0], dpid[1],
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DPMESSAGEQUEUE_RECEIVE,
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&dwNumMsgs, NULL );
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checkHR( DP_OK, hr );
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check( 0, dwNumMsgs );
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check( -1, dwNumBytes );
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dwNumMsgs = dwNumBytes = -1;
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hr = IDirectPlayX_GetMessageQueue( pDP[0], dpid[0], dpid[1],
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DPMESSAGEQUEUE_RECEIVE,
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NULL, NULL );
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checkHR( DP_OK, hr );
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check( -1, dwNumMsgs );
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check( -1, dwNumBytes );
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dwNumMsgs = dwNumBytes = -1;
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hr = IDirectPlayX_GetMessageQueue( pDP[0], dpid[0], dpid[1],
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DPMESSAGEQUEUE_RECEIVE,
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&dwNumMsgs, &dwNumBytes );
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checkHR( DP_OK, hr );
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check( 0, dwNumMsgs );
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check( 0, dwNumBytes );
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/* Purge messages */
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check_messages( pDP[0], dpid, 6, &callbackData );
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checkStr( "S0,S1,S0,S1,S0,", callbackData.szTrace1 );
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check_messages( pDP[1], dpid, 6, &callbackData );
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checkStr( "S3,", callbackData.szTrace1 );
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/* Check queues are empty */
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dwNumMsgs = dwNumBytes = -1;
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hr = IDirectPlayX_GetMessageQueue( pDP[0], 0, 0,
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DPMESSAGEQUEUE_RECEIVE,
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&dwNumMsgs, &dwNumBytes );
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checkHR( DP_OK, hr );
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check( 0, dwNumMsgs );
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check( 0, dwNumBytes );
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/* Sending 4 data messages from 0 to 1 */
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/* 3 from 0 to 3 */
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/* 2 from 1 to 3 */
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for (i=0; i<4; i++)
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IDirectPlayX_Send( pDP[0], dpid[0], dpid[1], 0, lpData, dwDataSize );
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for (i=0; i<3; i++)
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IDirectPlayX_Send( pDP[0], dpid[0], dpid[3], 0, lpData, dwDataSize );
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for (i=0; i<2; i++)
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IDirectPlayX_Send( pDP[0], dpid[1], dpid[3], 0, lpData, dwDataSize );
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dwNumMsgs = dwNumBytes = -1;
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hr = IDirectPlayX_GetMessageQueue( pDP[0], dpid[0], dpid[1],
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DPMESSAGEQUEUE_RECEIVE,
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&dwNumMsgs, &dwNumBytes );
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checkHR( DP_OK, hr );
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check( 4, dwNumMsgs );
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check( 4*dwDataSize, dwNumBytes );
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dwNumMsgs = dwNumBytes = -1;
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hr = IDirectPlayX_GetMessageQueue( pDP[1], dpid[0], dpid[3],
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DPMESSAGEQUEUE_RECEIVE,
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&dwNumMsgs, &dwNumBytes );
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checkHR( DP_OK, hr );
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check( 3, dwNumMsgs );
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check( 3*dwDataSize, dwNumBytes );
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dwNumMsgs = dwNumBytes = -1;
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hr = IDirectPlayX_GetMessageQueue( pDP[1], dpid[1], dpid[3],
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DPMESSAGEQUEUE_RECEIVE,
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&dwNumMsgs, &dwNumBytes );
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checkHR( DP_OK, hr );
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check( 2, dwNumMsgs );
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check( 2*dwDataSize, dwNumBytes );
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dwNumMsgs = dwNumBytes = -1;
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hr = IDirectPlayX_GetMessageQueue( pDP[0], dpid[0], 0,
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DPMESSAGEQUEUE_RECEIVE,
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&dwNumMsgs, &dwNumBytes );
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checkHR( DP_OK, hr );
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check( 4, dwNumMsgs );
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check( 4*dwDataSize, dwNumBytes );
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dwNumMsgs = dwNumBytes = -1;
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hr = IDirectPlayX_GetMessageQueue( pDP[1], dpid[0], 0,
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DPMESSAGEQUEUE_RECEIVE,
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&dwNumMsgs, &dwNumBytes );
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checkHR( DP_OK, hr );
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check( 3, dwNumMsgs );
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check( 3*dwDataSize, dwNumBytes );
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dwNumMsgs = dwNumBytes = -1;
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hr = IDirectPlayX_GetMessageQueue( pDP[1], 0, dpid[3],
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DPMESSAGEQUEUE_RECEIVE,
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&dwNumMsgs, &dwNumBytes );
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checkHR( DP_OK, hr );
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check( 5, dwNumMsgs );
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check( 5*dwDataSize, dwNumBytes );
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dwNumMsgs = dwNumBytes = -1;
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hr = IDirectPlayX_GetMessageQueue( pDP[0], 0, 0,
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DPMESSAGEQUEUE_RECEIVE,
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&dwNumMsgs, &dwNumBytes );
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checkHR( DP_OK, hr );
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check( 4, dwNumMsgs );
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check( 4*dwDataSize, dwNumBytes );
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dwNumMsgs = dwNumBytes = -1;
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hr = IDirectPlayX_GetMessageQueue( pDP[1], 0, 0,
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DPMESSAGEQUEUE_RECEIVE,
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&dwNumMsgs, &dwNumBytes );
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checkHR( DP_OK, hr );
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check( 5, dwNumMsgs );
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check( 5*dwDataSize, dwNumBytes );
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dwNumMsgs = dwNumBytes = -1;
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hr = IDirectPlayX_GetMessageQueue( pDP[0], dpid[0], dpid[1],
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DPMESSAGEQUEUE_SEND,
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&dwNumMsgs, &dwNumBytes );
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checkHR( DP_OK, hr );
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check( 0, dwNumMsgs );
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check( 0, dwNumBytes );
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dwNumMsgs = dwNumBytes = -1;
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hr = IDirectPlayX_GetMessageQueue( pDP[0], dpid[0], dpid[1],
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0,
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&dwNumMsgs, &dwNumBytes );
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checkHR( DP_OK, hr );
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check( 0, dwNumMsgs );
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check( 0, dwNumBytes );
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HeapFree( GetProcessHeap(), 0, lpData );
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IDirectPlayX_Release( pDP[0] );
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IDirectPlayX_Release( pDP[1] );
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}
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START_TEST(dplayx)
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{
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@ -5716,6 +6023,7 @@ START_TEST(dplayx)
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test_Send();
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test_Receive();
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test_GetMessageCount();
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test_GetMessageQueue();
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CoUninitialize();
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}
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