From 8e64efeeec8bc9507654589db36fe35b0753950e Mon Sep 17 00:00:00 2001 From: Michael Stefaniuc Date: Thu, 12 Mar 2009 01:42:13 +0100 Subject: [PATCH] d3d9/tests: Fix some ok() strings in the fog test. --- dlls/d3d9/tests/visual.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c index 3564de3aad1..f767d9750ff 100644 --- a/dlls/d3d9/tests/visual.c +++ b/dlls/d3d9/tests/visual.c @@ -1026,21 +1026,21 @@ static void fog_test(IDirect3DDevice9 *device) } IDirect3DDevice9_Present(device, NULL, NULL, NULL, NULL); color = getPixelColor(device, 160, 360); - ok(color == 0x0000FF00 || color == 0x0000FE00, "Reversed %s fog: z=0.1 has color 0x%08x, expected 0x0000ff00\n", mode, color); + ok(color == 0x0000FF00 || color == 0x0000FE00, "Reversed %s fog: z=0.1 has color 0x%08x, expected 0x0000ff00 or 0x0000fe00\n", mode, color); color = getPixelColor(device, 160, 120); r = (color & 0x00ff0000) >> 16; g = (color & 0x0000ff00) >> 8; b = (color & 0x000000ff); ok(r == 0x00 && g >= 0x29 && g <= 0x2d && b >= 0xd2 && b <= 0xd6, - "Reversed %s fog: z=0.7 has color 0x%08x, expected\n", mode, color); + "Reversed %s fog: z=0.7 has color 0x%08x\n", mode, color); color = getPixelColor(device, 480, 120); r = (color & 0x00ff0000) >> 16; g = (color & 0x0000ff00) >> 8; b = (color & 0x000000ff); ok(r == 0x00 && g >= 0xa8 && g <= 0xac && b >= 0x53 && b <= 0x57, - "Reversed %s fog: z=0.4 has color 0x%08x, expected\n", mode, color); + "Reversed %s fog: z=0.4 has color 0x%08x\n", mode, color); color = getPixelColor(device, 480, 360); ok(color == 0x000000ff, "Reversed %s fog: z=0.9 has color 0x%08x, expected 0x000000ff\n", mode, color);