server: Store pipe state in pipe_end struct and return it in FSCTL_PIPE_PEEK.
Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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5efd706c22
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@ -1290,7 +1290,6 @@ static void test_pipe_state(HANDLE pipe, BOOL is_server, DWORD state)
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ok(status == expected_status, "status = %x, expected %x in %s state %u\n",
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status, expected_status, is_server ? "server" : "client", state);
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if (!status)
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todo_wine
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ok(peek_buf.NamedPipeState == state, "NamedPipeState = %u, expected %u\n",
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peek_buf.NamedPipeState, state);
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@ -66,6 +66,7 @@ struct pipe_end
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struct object obj; /* object header */
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struct fd *fd; /* pipe file descriptor */
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unsigned int flags; /* pipe flags */
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unsigned int state; /* pipe state */
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struct pipe_end *connection; /* the other end of the pipe */
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process_id_t client_pid; /* process that created the client */
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process_id_t server_pid; /* process that created the server */
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@ -394,6 +395,8 @@ static void pipe_end_disconnect( struct pipe_end *pipe_end, unsigned int status
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pipe_end->connection = NULL;
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pipe_end->state = status == STATUS_PIPE_DISCONNECTED
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? FILE_PIPE_DISCONNECTED_STATE : FILE_PIPE_CLOSING_STATE;
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fd_async_wake_up( pipe_end->fd, ASYNC_TYPE_WAIT, status );
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async_wake_up( &pipe_end->read_q, status );
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LIST_FOR_EACH_ENTRY_SAFE( message, next, &pipe_end->message_queue, struct pipe_message, entry )
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@ -883,7 +886,7 @@ static int pipe_end_peek( struct pipe_end *pipe_end )
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}
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if (!(buffer = set_reply_data_size( offsetof( FILE_PIPE_PEEK_BUFFER, Data[reply_size] )))) return 0;
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buffer->NamedPipeState = 0; /* FIXME */
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buffer->NamedPipeState = pipe_end->state;
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buffer->ReadDataAvailable = avail;
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buffer->NumberOfMessages = 0; /* FIXME */
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buffer->MessageLength = message_length;
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@ -1005,6 +1008,7 @@ static int pipe_server_ioctl( struct fd *fd, ioctl_code_t code, struct async *as
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case ps_idle_server:
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case ps_wait_connect:
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fd_queue_async( server->pipe_end.fd, async, ASYNC_TYPE_WAIT );
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server->pipe_end.state = FILE_PIPE_LISTENING_STATE;
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set_server_state( server, ps_wait_open );
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async_wake_up( &server->pipe->waiters, STATUS_SUCCESS );
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set_error( STATUS_PENDING );
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@ -1100,6 +1104,7 @@ static struct pipe_server *create_pipe_server( struct named_pipe *pipe, unsigned
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server->client = NULL;
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server->options = options;
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init_pipe_end( &server->pipe_end, pipe_flags, pipe->insize );
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server->pipe_end.state = FILE_PIPE_LISTENING_STATE;
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server->pipe_end.server_pid = get_process_id( current->process );
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list_add_head( &pipe->servers, &server->entry );
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@ -1126,6 +1131,7 @@ static struct pipe_client *create_pipe_client( unsigned int flags, unsigned int
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client->server = NULL;
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client->flags = flags;
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init_pipe_end( &client->pipe_end, pipe_flags, buffer_size );
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client->pipe_end.state = FILE_PIPE_CONNECTED_STATE;
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client->pipe_end.client_pid = get_process_id( current->process );
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client->pipe_end.fd = alloc_pseudo_fd( &pipe_client_fd_ops, &client->pipe_end.obj, options );
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@ -1204,6 +1210,7 @@ static struct object *named_pipe_open_file( struct object *obj, unsigned int acc
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allow_fd_caching( server->pipe_end.fd );
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if (server->state == ps_wait_open)
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fd_async_wake_up( server->pipe_end.fd, ASYNC_TYPE_WAIT, STATUS_SUCCESS );
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server->pipe_end.state = FILE_PIPE_CONNECTED_STATE;
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set_server_state( server, ps_connected_server );
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server->client = client;
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client->server = server;
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