Fixed signedness issues.
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9b75356fc4
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8e0fb66664
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@ -1619,7 +1619,7 @@ inline static void get_register_name(const DWORD param, char* regstr)
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}
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}
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inline static void addline(int* lineNum, char* pgm, char* line)
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inline static void addline(unsigned int* lineNum, char* pgm, char* line)
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{
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++(*lineNum);
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TRACE_(d3d_hw_shader)("GL HW (%u, %u) : %s\n", *lineNum, strlen(pgm), line);
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