winex11: Fix GetDIBits of 1 bit DDBs.
1 bpp DDBs seem to always carry an implicit palette of black and white, regardless of what the DC says. Based on a patch from Eric Pouech.
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@ -1190,10 +1190,7 @@ static void test_GetDIBits_selected_DIB(UINT bpp)
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break;
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}
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}
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if (bpp != 1)
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ok(equalContents, "GetDIBits with %d bpp DIB selected in DC: Invalid DIB bits\n",bpp);
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else
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todo_wine ok(equalContents, "GetDIBits with %d bpp DIB selected in DC: Invalid DIB bits\n",bpp);
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ok(equalContents, "GetDIBits with %d bpp DIB selected in DC: Invalid DIB bits\n",bpp);
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HeapFree(GetProcessHeap(), 0, bits2);
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DeleteDC(dc);
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@ -4031,13 +4031,24 @@ INT X11DRV_GetDIBits( X11DRV_PDEVICE *physDev, HBITMAP hbitmap, UINT startscan,
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int bitmap_type;
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BOOL core_header;
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void* colorPtr;
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GetPaletteEntries( GetCurrentObject( physDev->hdc, OBJ_PAL ), 0, 256, palette );
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const PALETTEENTRY peBlack = {0,0,0,0};
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const PALETTEENTRY peWhite = {255,255,255,0};
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if (!physBitmap) return 0;
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if (!(obj_size = GetObjectW( hbitmap, sizeof(dib), &dib ))) return 0;
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bitmap_type = DIB_GetBitmapInfo( (BITMAPINFOHEADER*)info, &width, &tempHeight, &descr.infoBpp, &descr.compression);
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if (physDev->depth > 1)
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{
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GetPaletteEntries( GetCurrentObject( physDev->hdc, OBJ_PAL ), 0, 256, palette );
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}
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else
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{
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palette[0] = peBlack;
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palette[1] = peWhite;
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}
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if (bitmap_type == -1)
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{
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ERR("Invalid bitmap\n");
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