d3dx9_36: Use %u to print unsigned integer.

This commit is contained in:
Christian Costa 2010-03-19 11:55:54 +01:00 committed by Alexandre Julliard
parent 312aa4996e
commit 8da1d69c22
1 changed files with 2 additions and 2 deletions

View File

@ -30,7 +30,7 @@ HRESULT WINAPI D3DXCreateTexture(LPDIRECT3DDEVICE9 pDevice,
D3DPOOL pool,
LPDIRECT3DTEXTURE9 *ppTexture)
{
FIXME("(%p, %d, %d, %d, %x, %x, %x, %p): semi-stub\n", pDevice, width, height, miplevels, usage, format,
FIXME("(%p, %u, %u, %u, %x, %x, %x, %p): semi-stub\n", pDevice, width, height, miplevels, usage, format,
pool, ppTexture);
return IDirect3DDevice9_CreateTexture(pDevice, width, height, miplevels, usage, format, pool, ppTexture, NULL);
@ -52,7 +52,7 @@ HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx(LPDIRECT3DDEVICE9 device,
PALETTEENTRY* palette,
LPDIRECT3DTEXTURE9* texture)
{
FIXME("(%p, %p, %d, %d, %d, %d, %x, %x, %x, %d, %d, %x, %p, %p, %p): stub\n", device, srcdata, srcdatasize, width,
FIXME("(%p, %p, %u, %u, %u, %u, %x, %x, %x, %u, %u, %x, %p, %p, %p): stub\n", device, srcdata, srcdatasize, width,
height, miplevels, usage, format, pool, filter, mipfilter, colorkey, srcinfo, palette, texture);
return E_NOTIMPL;