diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index 565f2ef91e6..855c368dda8 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -6154,6 +6154,9 @@ static void arbfp_blit_free(IWineD3DDevice *iface) { GL_EXTCALL(glDeleteProgramsARB(1, &priv->yv12_2d_shader)); checkGLcall("Delete yuv programs"); LEAVE_GL(); + + HeapFree(GetProcessHeap(), 0, device->blit_priv); + device->blit_priv = NULL; } static BOOL gen_planar_yuv_read(struct wined3d_shader_buffer *buffer, enum yuv_fixup yuv_fixup,