wined3d: Get rid of the (now) redundant "alpha_test" parameter to surface_blt_to_drawable().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
07a6637d7e
commit
8c9990157d
|
@ -2100,8 +2100,7 @@ void surface_translate_drawable_coords(const struct wined3d_surface *surface, HW
|
||||||
|
|
||||||
/* Context activation is done by the caller. */
|
/* Context activation is done by the caller. */
|
||||||
static void surface_blt_to_drawable(const struct wined3d_device *device,
|
static void surface_blt_to_drawable(const struct wined3d_device *device,
|
||||||
struct wined3d_context *old_ctx,
|
struct wined3d_context *old_ctx, enum wined3d_texture_filter_type filter,
|
||||||
enum wined3d_texture_filter_type filter, BOOL alpha_test,
|
|
||||||
struct wined3d_surface *src_surface, const RECT *src_rect_in,
|
struct wined3d_surface *src_surface, const RECT *src_rect_in,
|
||||||
struct wined3d_surface *dst_surface, const RECT *dst_rect_in)
|
struct wined3d_surface *dst_surface, const RECT *dst_rect_in)
|
||||||
{
|
{
|
||||||
|
@ -2137,35 +2136,8 @@ static void surface_blt_to_drawable(const struct wined3d_device *device,
|
||||||
|
|
||||||
device->blitter->set_shader(device->blit_priv, context, src_surface, NULL);
|
device->blitter->set_shader(device->blit_priv, context, src_surface, NULL);
|
||||||
|
|
||||||
if (alpha_test)
|
|
||||||
{
|
|
||||||
gl_info->gl_ops.gl.p_glEnable(GL_ALPHA_TEST);
|
|
||||||
checkGLcall("glEnable(GL_ALPHA_TEST)");
|
|
||||||
|
|
||||||
/* For P8 surfaces, the alpha component contains the palette index.
|
|
||||||
* Which means that the colorkey is one of the palette entries. In
|
|
||||||
* other cases pixels that should be masked away have alpha set to 0. */
|
|
||||||
if (src_texture->resource.format->id == WINED3DFMT_P8_UINT)
|
|
||||||
gl_info->gl_ops.gl.p_glAlphaFunc(GL_NOTEQUAL,
|
|
||||||
(float)src_texture->async.src_blt_color_key.color_space_low_value / 255.0f);
|
|
||||||
else
|
|
||||||
gl_info->gl_ops.gl.p_glAlphaFunc(GL_NOTEQUAL, 0.0f);
|
|
||||||
checkGLcall("glAlphaFunc");
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
gl_info->gl_ops.gl.p_glDisable(GL_ALPHA_TEST);
|
|
||||||
checkGLcall("glDisable(GL_ALPHA_TEST)");
|
|
||||||
}
|
|
||||||
|
|
||||||
draw_textured_quad(src_surface, context, &src_rect, &dst_rect, filter);
|
draw_textured_quad(src_surface, context, &src_rect, &dst_rect, filter);
|
||||||
|
|
||||||
if (alpha_test)
|
|
||||||
{
|
|
||||||
gl_info->gl_ops.gl.p_glDisable(GL_ALPHA_TEST);
|
|
||||||
checkGLcall("glDisable(GL_ALPHA_TEST)");
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Leave the opengl state valid for blitting */
|
/* Leave the opengl state valid for blitting */
|
||||||
device->blitter->unset_shader(context->gl_info);
|
device->blitter->unset_shader(context->gl_info);
|
||||||
|
|
||||||
|
@ -2413,7 +2385,7 @@ static BOOL surface_load_drawable(struct wined3d_surface *surface,
|
||||||
surface_get_rect(surface, NULL, &r);
|
surface_get_rect(surface, NULL, &r);
|
||||||
wined3d_texture_load_location(texture, sub_resource_idx, context, WINED3D_LOCATION_TEXTURE_RGB);
|
wined3d_texture_load_location(texture, sub_resource_idx, context, WINED3D_LOCATION_TEXTURE_RGB);
|
||||||
surface_blt_to_drawable(texture->resource.device, context,
|
surface_blt_to_drawable(texture->resource.device, context,
|
||||||
WINED3D_TEXF_POINT, FALSE, surface, &r, surface, &r);
|
WINED3D_TEXF_POINT, surface, &r, surface, &r);
|
||||||
|
|
||||||
return TRUE;
|
return TRUE;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue