d3d12: Explicitly use Wine d3d12 and Vulkan headers.
Avoid depending on our modified copy of vkd3d.h to include Wine headers; this will not work with system vkd3d.h. Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
9951f2f433
commit
8c3c7d822d
|
@ -18,9 +18,15 @@
|
|||
*/
|
||||
|
||||
#define COBJMACROS
|
||||
#define VKD3D_NO_VULKAN_H
|
||||
#define VKD3D_NO_WIN32_TYPES
|
||||
|
||||
#include "windef.h"
|
||||
#include "dxgi1_6.h"
|
||||
#include "d3d12.h"
|
||||
#include "wine/vulkan.h"
|
||||
|
||||
#include <vkd3d.h>
|
||||
#include "dxgi1_6.h"
|
||||
|
||||
#include "initguid.h"
|
||||
#include "wine/wined3d.h"
|
||||
|
|
Loading…
Reference in New Issue