d3d12: Explicitly use Wine d3d12 and Vulkan headers.
Avoid depending on our modified copy of vkd3d.h to include Wine headers; this will not work with system vkd3d.h. Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -18,9 +18,15 @@
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*/
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*/
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#define COBJMACROS
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#define COBJMACROS
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#define VKD3D_NO_VULKAN_H
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#define VKD3D_NO_WIN32_TYPES
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#include "windef.h"
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#include "dxgi1_6.h"
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#include "d3d12.h"
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#include "wine/vulkan.h"
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#include <vkd3d.h>
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#include <vkd3d.h>
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#include "dxgi1_6.h"
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#include "initguid.h"
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#include "initguid.h"
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#include "wine/wined3d.h"
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#include "wine/wined3d.h"
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