d3dcompiler: Move read_u32() to a new utils.h private header.
To be able to use it from d3d10 via PARENTSRC. Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -33,6 +33,7 @@
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#include "objbase.h"
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#include "d3dcompiler.h"
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#include "utils.h"
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#include <assert.h>
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#include <stdint.h>
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@ -568,15 +569,6 @@ HRESULT dxbc_parse(const char *data, SIZE_T data_size, struct dxbc *dxbc) DECLSP
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HRESULT dxbc_add_section(struct dxbc *dxbc, DWORD tag, const char *data, size_t data_size) DECLSPEC_HIDDEN;
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HRESULT dxbc_init(struct dxbc *dxbc, unsigned int size) DECLSPEC_HIDDEN;
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static inline uint32_t read_u32(const char **ptr)
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{
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uint32_t r;
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memcpy(&r, *ptr, sizeof(r));
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*ptr += sizeof(r);
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return r;
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}
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static inline void write_u32(char **ptr, uint32_t u32)
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{
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memcpy(*ptr, &u32, sizeof(u32));
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@ -0,0 +1,33 @@
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/*
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* Copyright 2022 Matteo Bruni for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __WINE_UTILS_H
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#define __WINE_UTILS_H
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#include <stdint.h>
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static inline uint32_t read_u32(const char **ptr)
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{
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uint32_t r;
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memcpy(&r, *ptr, sizeof(r));
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*ptr += sizeof(r);
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return r;
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}
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#endif /* __WINE_UTILS_H */
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