jscript: Keep reference to bytecode in call_frame_t.
Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -2388,6 +2388,7 @@ static void release_call_frame(call_frame_t *frame)
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if(frame->scope)
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scope_release(frame->scope);
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jsval_release(frame->ret);
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release_bytecode(frame->bytecode);
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heap_free(frame);
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}
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@ -2579,7 +2580,7 @@ HRESULT exec_source(script_ctx_t *ctx, DWORD flags, bytecode_t *bytecode, functi
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if(!frame)
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return E_OUTOFMEMORY;
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frame->bytecode = bytecode;
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frame->bytecode = bytecode_addref(bytecode);
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frame->function = function;
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frame->ip = function->instr_off;
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frame->stack_base = ctx->stack_top;
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@ -168,9 +168,10 @@ typedef struct _bytecode_t {
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HRESULT compile_script(script_ctx_t*,const WCHAR*,const WCHAR*,const WCHAR*,BOOL,BOOL,bytecode_t**) DECLSPEC_HIDDEN;
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void release_bytecode(bytecode_t*) DECLSPEC_HIDDEN;
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static inline void bytecode_addref(bytecode_t *code)
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static inline bytecode_t *bytecode_addref(bytecode_t *code)
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{
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code->ref++;
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return code;
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}
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typedef struct _scope_chain_t {
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