wow64: Add thunks for the event syscalls.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -5,4 +5,5 @@ IMPORTS = ntdll winecrt0
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EXTRADLLFLAGS = -nodefaultlibs -mno-cygwin -Wl,--image-base,0x6f000000
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C_SRCS = \
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sync.c \
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syscall.c
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@ -0,0 +1,34 @@
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/*
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* 32-bit version of ntdll structures
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*
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* Copyright 2021 Alexandre Julliard
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __WOW64_STRUCT32_H
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#define __WOW64_STRUCT32_H
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typedef struct
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{
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ULONG Length;
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ULONG RootDirectory;
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ULONG ObjectName;
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ULONG Attributes;
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ULONG SecurityDescriptor;
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ULONG SecurityQualityOfService;
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} OBJECT_ATTRIBUTES32;
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#endif /* __WOW64_STRUCT32_H */
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@ -0,0 +1,133 @@
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/*
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* WoW64 synchronization objects and functions
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*
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* Copyright 2021 Alexandre Julliard
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <stdarg.h>
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#include "ntstatus.h"
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#define WIN32_NO_STATUS
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#include "windef.h"
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#include "winbase.h"
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#include "winnt.h"
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#include "winternl.h"
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#include "wow64_private.h"
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/**********************************************************************
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* wow64_NtClearEvent
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*/
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NTSTATUS WINAPI wow64_NtClearEvent( UINT *args )
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{
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HANDLE handle = get_handle( &args );
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return NtClearEvent( handle );
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}
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/**********************************************************************
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* wow64_NtCreateEvent
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*/
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NTSTATUS WINAPI wow64_NtCreateEvent( UINT *args )
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{
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ULONG *handle_ptr = get_ptr( &args );
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ACCESS_MASK access = get_ulong( &args );
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OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
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EVENT_TYPE type = get_ulong( &args );
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BOOLEAN state = get_ulong( &args );
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struct object_attr64 attr;
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HANDLE handle = 0;
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NTSTATUS status;
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*handle_ptr = 0;
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status = NtCreateEvent( &handle, access, objattr_32to64( &attr, attr32 ), type, state );
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put_handle( handle_ptr, handle );
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return status;
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}
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/**********************************************************************
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* wow64_NtOpenEvent
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*/
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NTSTATUS WINAPI wow64_NtOpenEvent( UINT *args )
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{
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ULONG *handle_ptr = get_ptr( &args );
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ACCESS_MASK access = get_ulong( &args );
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OBJECT_ATTRIBUTES32 *attr32 = get_ptr( &args );
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struct object_attr64 attr;
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HANDLE handle = 0;
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NTSTATUS status;
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*handle_ptr = 0;
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status = NtOpenEvent( &handle, access, objattr_32to64( &attr, attr32 ));
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put_handle( handle_ptr, handle );
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return status;
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}
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/**********************************************************************
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* wow64_NtPulseEvent
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*/
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NTSTATUS WINAPI wow64_NtPulseEvent( UINT *args )
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{
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HANDLE handle = get_handle( &args );
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LONG *prev_state = get_ptr( &args );
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return NtPulseEvent( handle, prev_state );
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}
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/**********************************************************************
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* wow64_NtQueryEvent
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*/
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NTSTATUS WINAPI wow64_NtQueryEvent( UINT *args )
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{
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HANDLE handle = get_handle( &args );
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EVENT_INFORMATION_CLASS class = get_ulong( &args );
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void *info = get_ptr( &args );
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ULONG len = get_ulong( &args );
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ULONG *retlen = get_ptr( &args );
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return NtQueryEvent( handle, class, info, len, retlen );
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}
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/**********************************************************************
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* wow64_NtResetEvent
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*/
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NTSTATUS WINAPI wow64_NtResetEvent( UINT *args )
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{
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HANDLE handle = get_handle( &args );
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LONG *prev_state = get_ptr( &args );
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return NtResetEvent( handle, prev_state );
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}
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/**********************************************************************
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* wow64_NtSetEvent
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*/
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NTSTATUS WINAPI wow64_NtSetEvent( UINT *args )
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{
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HANDLE handle = get_handle( &args );
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LONG *prev_state = get_ptr( &args );
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return NtSetEvent( handle, prev_state );
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}
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@ -25,15 +25,22 @@
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SYSCALL_ENTRY( NtAddAtom ) \
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SYSCALL_ENTRY( NtAllocateLocallyUniqueId ) \
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SYSCALL_ENTRY( NtAllocateUuids ) \
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SYSCALL_ENTRY( NtClearEvent ) \
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SYSCALL_ENTRY( NtClose ) \
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SYSCALL_ENTRY( NtCreateEvent ) \
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SYSCALL_ENTRY( NtDeleteAtom ) \
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SYSCALL_ENTRY( NtFindAtom ) \
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SYSCALL_ENTRY( NtGetCurrentProcessorNumber ) \
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SYSCALL_ENTRY( NtOpenEvent ) \
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SYSCALL_ENTRY( NtPulseEvent ) \
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SYSCALL_ENTRY( NtQueryDefaultLocale ) \
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SYSCALL_ENTRY( NtQueryDefaultUILanguage ) \
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SYSCALL_ENTRY( NtQueryEvent ) \
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SYSCALL_ENTRY( NtQueryInformationAtom ) \
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SYSCALL_ENTRY( NtQueryInstallUILanguage ) \
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SYSCALL_ENTRY( NtResetEvent ) \
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SYSCALL_ENTRY( NtSetDefaultLocale ) \
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SYSCALL_ENTRY( NtSetDefaultUILanguage )
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SYSCALL_ENTRY( NtSetDefaultUILanguage ) \
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SYSCALL_ENTRY( NtSetEvent )
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#endif /* __WOW64_SYSCALL_H */
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@ -22,6 +22,7 @@
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#define __WOW64_PRIVATE_H
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#include "syscall.h"
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#include "struct32.h"
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#define SYSCALL_ENTRY(func) extern NTSTATUS WINAPI wow64_ ## func( UINT *args ) DECLSPEC_HIDDEN;
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ALL_SYSCALLS
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@ -30,6 +31,13 @@ ALL_SYSCALLS
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extern USHORT native_machine DECLSPEC_HIDDEN;
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extern USHORT current_machine DECLSPEC_HIDDEN;
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struct object_attr64
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{
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OBJECT_ATTRIBUTES attr;
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UNICODE_STRING str;
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SECURITY_DESCRIPTOR sd;
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};
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static inline void *get_rva( HMODULE module, DWORD va )
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{
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return (void *)((char *)module + va);
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@ -53,4 +61,59 @@ static inline ULONG get_ulong( UINT **args ) { return *(*args)++; }
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static inline HANDLE get_handle( UINT **args ) { return LongToHandle( *(*args)++ ); }
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static inline void *get_ptr( UINT **args ) { return ULongToPtr( *(*args)++ ); }
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static inline UNICODE_STRING *unicode_str_32to64( UNICODE_STRING *str, const UNICODE_STRING32 *str32 )
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{
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if (!str32) return NULL;
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str->Length = str32->Length;
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str->MaximumLength = str32->MaximumLength;
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str->Buffer = ULongToPtr( str32->Buffer );
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return str;
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}
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static inline SECURITY_DESCRIPTOR *secdesc_32to64( SECURITY_DESCRIPTOR *out, const SECURITY_DESCRIPTOR *in )
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{
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/* relative descr has the same layout for 32 and 64 */
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const SECURITY_DESCRIPTOR_RELATIVE *sd = (const SECURITY_DESCRIPTOR_RELATIVE *)in;
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if (!in) return NULL;
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out->Revision = sd->Revision;
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out->Sbz1 = sd->Sbz1;
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out->Control = sd->Control & ~SE_SELF_RELATIVE;
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if (sd->Control & SE_SELF_RELATIVE)
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{
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if (sd->Owner) out->Owner = (PSID)((BYTE *)sd + sd->Owner);
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if (sd->Group) out->Group = (PSID)((BYTE *)sd + sd->Group);
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if ((sd->Control & SE_SACL_PRESENT) && sd->Sacl) out->Sacl = (PSID)((BYTE *)sd + sd->Sacl);
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if ((sd->Control & SE_DACL_PRESENT) && sd->Dacl) out->Dacl = (PSID)((BYTE *)sd + sd->Dacl);
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}
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else
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{
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out->Owner = ULongToPtr( sd->Owner );
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out->Group = ULongToPtr( sd->Group );
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if (sd->Control & SE_SACL_PRESENT) out->Sacl = ULongToPtr( sd->Sacl );
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if (sd->Control & SE_DACL_PRESENT) out->Dacl = ULongToPtr( sd->Dacl );
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}
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return out;
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}
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static inline OBJECT_ATTRIBUTES *objattr_32to64( struct object_attr64 *out, const OBJECT_ATTRIBUTES32 *in )
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{
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memset( out, 0, sizeof(*out) );
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if (!in) return NULL;
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if (in->Length != sizeof(*in)) return &out->attr;
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out->attr.Length = sizeof(out->attr);
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out->attr.RootDirectory = LongToHandle( in->RootDirectory );
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out->attr.Attributes = in->Attributes;
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out->attr.ObjectName = unicode_str_32to64( &out->str, ULongToPtr( in->ObjectName ));
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out->attr.SecurityQualityOfService = ULongToPtr( in->SecurityQualityOfService );
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out->attr.SecurityDescriptor = secdesc_32to64( &out->sd, ULongToPtr( in->SecurityDescriptor ));
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return &out->attr;
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}
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static inline void put_handle( ULONG *handle32, HANDLE handle )
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{
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*handle32 = HandleToULong( handle );
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}
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#endif /* __WOW64_PRIVATE_H */
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