d3d11: Introduce d3d_rasterizer_state_create() helper function.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -446,8 +446,8 @@ struct d3d_rasterizer_state
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ID3D11Device *device;
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};
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HRESULT d3d_rasterizer_state_init(struct d3d_rasterizer_state *state, struct d3d_device *device,
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const D3D11_RASTERIZER_DESC *desc) DECLSPEC_HIDDEN;
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HRESULT d3d_rasterizer_state_create(struct d3d_device *device, const D3D11_RASTERIZER_DESC *desc,
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struct d3d_rasterizer_state **state) DECLSPEC_HIDDEN;
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struct d3d_rasterizer_state *unsafe_impl_from_ID3D11RasterizerState(ID3D11RasterizerState *iface) DECLSPEC_HIDDEN;
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struct d3d_rasterizer_state *unsafe_impl_from_ID3D10RasterizerState(ID3D10RasterizerState *iface) DECLSPEC_HIDDEN;
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@ -3035,39 +3035,13 @@ static HRESULT STDMETHODCALLTYPE d3d11_device_CreateRasterizerState(ID3D11Device
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{
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struct d3d_device *device = impl_from_ID3D11Device(iface);
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struct d3d_rasterizer_state *object;
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struct wine_rb_entry *entry;
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HRESULT hr;
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TRACE("iface %p, desc %p, rasterizer_state %p.\n", iface, desc, rasterizer_state);
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if (!desc)
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return E_INVALIDARG;
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wined3d_mutex_lock();
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if ((entry = wine_rb_get(&device->rasterizer_states, desc)))
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{
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object = WINE_RB_ENTRY_VALUE(entry, struct d3d_rasterizer_state, entry);
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TRACE("Returning existing rasterizer state %p.\n", object);
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*rasterizer_state = &object->ID3D11RasterizerState_iface;
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ID3D11RasterizerState_AddRef(*rasterizer_state);
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wined3d_mutex_unlock();
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return S_OK;
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}
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wined3d_mutex_unlock();
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if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
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return E_OUTOFMEMORY;
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if (FAILED(hr = d3d_rasterizer_state_init(object, device, desc)))
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{
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WARN("Failed to initialize rasterizer state, hr %#x.\n", hr);
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HeapFree(GetProcessHeap(), 0, object);
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if (FAILED(hr = d3d_rasterizer_state_create(device, desc, &object)))
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return hr;
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}
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TRACE("Created rasterizer state %p.\n", object);
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*rasterizer_state = &object->ID3D11RasterizerState_iface;
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return S_OK;
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@ -5339,19 +5313,17 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateRasterizerState(ID3D10Device
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const D3D10_RASTERIZER_DESC *desc, ID3D10RasterizerState **rasterizer_state)
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{
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struct d3d_device *device = impl_from_ID3D10Device(iface);
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ID3D11RasterizerState *d3d11_rasterizer_state;
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struct d3d_rasterizer_state *object;
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HRESULT hr;
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TRACE("iface %p, desc %p, rasterizer_state %p.\n", iface, desc, rasterizer_state);
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if (FAILED(hr = d3d11_device_CreateRasterizerState(&device->ID3D11Device_iface,
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(const D3D11_RASTERIZER_DESC *)desc, &d3d11_rasterizer_state)))
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if (FAILED(hr = d3d_rasterizer_state_create(device, (const D3D11_RASTERIZER_DESC *)desc, &object)))
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return hr;
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hr = ID3D11RasterizerState_QueryInterface(d3d11_rasterizer_state,
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&IID_ID3D10RasterizerState, (void **)rasterizer_state);
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ID3D11RasterizerState_Release(d3d11_rasterizer_state);
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return hr;
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*rasterizer_state = &object->ID3D10RasterizerState_iface;
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return S_OK;
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}
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static HRESULT STDMETHODCALLTYPE d3d10_device_CreateSamplerState(ID3D10Device1 *iface,
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@ -1033,7 +1033,7 @@ static const struct wined3d_parent_ops d3d_rasterizer_state_wined3d_parent_ops =
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d3d_rasterizer_state_wined3d_object_destroyed,
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};
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HRESULT d3d_rasterizer_state_init(struct d3d_rasterizer_state *state, struct d3d_device *device,
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static HRESULT d3d_rasterizer_state_init(struct d3d_rasterizer_state *state, struct d3d_device *device,
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const D3D11_RASTERIZER_DESC *desc)
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{
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struct wined3d_rasterizer_state_desc wined3d_desc;
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@ -1074,6 +1074,46 @@ HRESULT d3d_rasterizer_state_init(struct d3d_rasterizer_state *state, struct d3d
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return S_OK;
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}
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HRESULT d3d_rasterizer_state_create(struct d3d_device *device, const D3D11_RASTERIZER_DESC *desc,
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struct d3d_rasterizer_state **state)
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{
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struct d3d_rasterizer_state *object;
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struct wine_rb_entry *entry;
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HRESULT hr;
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if (!desc)
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return E_INVALIDARG;
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wined3d_mutex_lock();
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if ((entry = wine_rb_get(&device->rasterizer_states, desc)))
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{
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object = WINE_RB_ENTRY_VALUE(entry, struct d3d_rasterizer_state, entry);
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TRACE("Returning existing rasterizer state %p.\n", object);
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ID3D11RasterizerState_AddRef(&object->ID3D11RasterizerState_iface);
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*state = object;
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wined3d_mutex_unlock();
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return S_OK;
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}
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wined3d_mutex_unlock();
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if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
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return E_OUTOFMEMORY;
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if (FAILED(hr = d3d_rasterizer_state_init(object, device, desc)))
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{
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WARN("Failed to initialize rasterizer state, hr %#x.\n", hr);
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HeapFree(GetProcessHeap(), 0, object);
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return hr;
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}
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TRACE("Created rasterizer state %p.\n", object);
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*state = object;
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return S_OK;
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}
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struct d3d_rasterizer_state *unsafe_impl_from_ID3D11RasterizerState(ID3D11RasterizerState *iface)
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{
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if (!iface)
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